Bungie Tweets: our cinematics run real time in our game engine, they're not outsourced CG
Just wanted to post this since many people wanted to see how Halo reach was gonna look at the VGA's and many were dissapointed to hear it was going to be a cinematic and were expecting CG. But its going to be all in game. Geoff Keigley said it in his twitter as well. "Let me put the rumors to rest: The HALO: REACH piece at the VGAs will not be CG" http://twitter.com/geoffkei...
sweet, theres too many games next year, i dont know if i can keep up!
I just hope they focus on the story since I don't have XBL. Hope they do good on the multiplayer (of course, they will though) too but my priority is singleplayer.
@mike...bro you need to quit drinking your lemonade it's making you delusional...lol apparently Final Fantasy 1-12 didn't have good CG since they came on CD/DVD
at 1.4 Final Fantasy is known for having good CG back then and the technology was different. CG now takes up more space and it's in HD and the audio is better quality.
I told you haters i told you
"I told you haters i told you " And when it looks mediocre, you're not going to tell anyone. :)
tsk tsk tsk "1.7 - I told you haters i told you"
cant wait to see what it looks like, after gears 1 this might be the only game on 360 that's getting hyped for the gfx... dont know if it will deliver though , will be interesting
The fact that it runs using the game engine doesn't mean that the game will look like the video. The Kz2 opening cinematic was also built using the game engine and the game graphics did not reach that level. What this statement means is that instead of using a 3rd party rendering engine they used their own internal rendering engine.
360 is not some weak ass machine it can handle graphics so far it has the right engine which gives it that ability... halo reach will be ALLL THAT.. well check what i found ... this is a MULTI plat game.. http://ve3d.ign.com/videos/... but a 360 vid of the game running now can someone tell me why killzone is any special anymore..?
Didn't get the joke :/. Are you saying Brink is graphically on par with Killzone? Are you mad??
^^^^^ Dude that was the pc version
Not the PC version despite the title. If you watch the video all of the button indicators is for 360. The team who is working on this game has ex members from GG who worked on KZ2. If you look at the animations for the character they are very similar as well as the level layout. They have also been working very closely with other developers who have shown they know how to squeeze power out of systems. This game looks very very good. I'm impressed. As for Halo: Reach, I do not expect it to be as graphically revolutionary as Uncharted or KZ2 but Bungie has been working very very closely with teams like Naughty Dog to get the engine running the best it can. I expect it to have the same graphical difference as Halo - > Halo 2 (which was big if you actually look at screen shots and not just try to remember the difference).
@7thNight KZ2 is special because is a real game being played everyday by PS3 owners. Brink is, so far for you, a video. When you are playing it, and indeed it looks so awesome as KZ2 it's possible to have another conversation. While that video looks awesome for a xbox360 game, it's still is quite plain and clean compared with KZ2. Brink is still one year away though. And dont forget, KZ2 is not the graphic king anymore.
^^ look at the static level in Brink! Killzone 2 looks so much better in every way..
just imagine it with a powerful engine,that's my dream right there halo reach will be an explosion next year and 2010 will be the biggest year in gaming since well.... even if there are no gta and cod(my favorite games)
its clearly a 360 gameplay.. clean cut.. u say (bnaked) its static.. come on.. animated movements of evniroment cant be an issue if a MULTI plat can look THAT good... seriously.. think of it .. if that is multi what will and exclusive be like.. if its running on a beast of an engine.. and for those saying its not on the 360 ur eyes must be filled with fanboy-catarax coz the indicators are clearly saying X!.in blue.. any idiot can see that.. KZ2 is not the grahpic king anymore on consoles its U2 i knw but if anything KZ2 follows it closely in second and if a multiplat cant look that good.. then all hell is broken loose.. that is y i still say .. if this so called Xengine is that good as they say.. be careful of halo now.. coz if anything bungie would want to go out with a bang and make some mad looking halo game.. besides if u guys remember the pics of reach that leaked it looked good for an alpha stage ... i say it again.. 2010 is going to be some mad year..
dont worry ps3 fannies i knw the feeling ur in total shock that that is a multiplat and a vid of the game running on a 360 .. y are u sweating...?.. here.. have a towel.. ur drippin...lol.
Yes in fact that is the PC Version. Even if the buttons indicated are the Xbox 360's buttons doesn't mean they weren't using Windows Live with the 360 Controller. My friend does it all the time with his PC so don't be a fanboy and try to use Brink to beat KZ2. Besides remember it IS mutlti-platform so PS3 users will be able to enjoy it too. As for Halo: Reach... I'm kinda excited, but not as much as other games coming out. Halo 3 was a disappointment.
Are you disagreeing with the fact that using the engine =/= to not being pre-rendered? Never said it would be pre-rendered but running on the game engine just refers to not using a 3rd party render engine, not that the game will look 100% like that. It could very well reach the level, it has the potential to do so, but you must understand that when playing the game there are far more processes going on than the actual graphics.Another prime example of this is the Uc2 cut-scenes running on the game engine when the game looks worse than the cut-scenes do.
"our cinematics run real time in our game engine, they're not outsourced CG" Lots of games do this, and lots of games look worse than the CG; the proof is in the pudding, so don't get too excited yet. Wait until the game (or demo) comes out before tooting your horns too loudly.
If the game looks like the episode from Halo Legends that went live today (and today only, if you want to see it), it will be awesome. Kinda like a cross between Project Sylpheed and No More Heroes... @pixelsword: Not so sure filling up the disk with 1080p, pre-render is a wise use of the space. I'll take in-engine cutscenes any day.
@1.12, that is is the PC version, it says so. There just using an Xbox controller. It's lead platform is the PC, so naturally a gameplay trailer like that would be demonstrated on it's lead platform. Not to mention if those kind of graphics were running on the 360, MS would have been screaming their nuts off about it for a long time now. Graphics that can be compared with one their rivals biggest games? Come on, we all know Microsoft well enough to know they wouldn't have kept that quiet. Looking forward to some news on Reach, but other '10 games are higher on my agenda.
I agree, for a multiplat it's looking very good, could be the best looking multiplat ever.. It's just static. Resident Evil has the same 'problem' ^^. But if it is a great game, it's good for gamers.. yeah, let's drink a beer! ^^
Just b/c it shows Xbox 360 Buttons does not rule out that this is on PC. Some games are mapped to use the 360 Pad. such as Dead space. it displays all the buttons as 360 buttons when using the pad.
That sounds great, I can't wait to see the new Halo engine.
Hell yeah, Halo Reach and it's new engine will be displayed to the fullest, hope it's good!
The game is destined to look amazing cause Greenberg said wait till you see Halo Reach when asked about 360 graphics and I read that an Uncharted developer is working on the game to achieve breathtaking visuals.
Greenberg says a lot of things that are garbage. I hope this is the one true thing he says. From what I know of Bungie, they know how to make a multiplayer experience that is unmatched on consoles, and they make their experiences solid, but in terms of graphics, they've never pushed the bar.
Halo 1 and Halo 2 were some of the best looking games last generation, and you're gonna claim that Bungie wasn't famous for their graphical achievements? Get real.
i played halo 2 upscaled to 1080p on my 360 and it looked better than a hell of a lot of games released this year Halo 3 wasnt the graphical leap forward alot of people were expecting, me included i just hope people dont get there hopes up this time
Naughty Dog has been swapping code/techniques with Bungie because Bungie helped them out tremendously with the netcode/multiplayer setup for Uncharted 2. Check the Uncharted 2 credits for proof. They thank Bungie.
i had asked him that question... haha
*pats bungies back*
yes htey also thanked santa monica media molecule infionity ward and gurillia games, and thats not because they helped with code but because they helped by making something first, something others could look at and build on in principal one of te dogs said OUR MULTIPLAYER CAME FROM FOOLING AROUND AND WE MANAGED TO GET 2 DRAKES WORKING ON SCREEN INDEPENDENTLY. from that they developed the multiplayer aspect, and because there gamers they thanked the gients of the industry all of them they did exchange ideas and some 'technolagy' but it wouldnt have been raw code more likly, streamine your netcode by offloading to other cores , ideas and stuff
MGS4 did it uncharted 1 and 2 did it.
Halo CE, Halo 2, Halo 3 and Halo 3:ODST did it too so what's your point?
A lot of games did it. Way to fail at trolling.
edwineverready you just owned yourself.
I owned myself. Wanted to make a smart as$ remark but failed. Working nightshift and it is now 6.12 in the morning. I am not sharp enough for trolling.
Except Halo 3 and ODST did it with crappy graphics that's all.
to be fair, a lot of games have done it. what's the fuzz all about bungie. above ^^^ yeah i agree those games have it. but it will not as beautiful and compelling as MGS4 and Uncharted 1 and 2.
do you go thomas deacon academy?? and halo will be crap btw people :)
I saw this with Splinter Cell too XD people acting like this is a mew concept when the PS3 has been doing this since Resistance1. Heavenly Sword, Lair, Uncharted1 all these games are year 1 titles and all of them used in-game graphics for cut-scenes and not CGI. MGS4 stood out more cause the graphics were insane and, back then, like CGI of most games, so seeing the transition from cut-scene to gameplay had more of an impact. What the 360base are about to start experiencing in year 4/5 of the 360, the PS3 base have been experiencing from virtually day 1. Makes you wonder, what will the PS3 base be experiencing with this type of quality in years 4/5?
is it me or are they trying to punch Killzone 2 with the early CG teaser fiasco? also..why are they saying this? does it look soo good that people may claim it's CG? ...but i won't hold my breath with Bungie in the graphic department...not because of the 360 power..because after seeing brink in motion i know that the system is capable of much ...instead i don't think bungie produces amazing looking games...but who knows...i'll wait and see..I'm excited!!
Because if you look at any other thread about the game there's at least 15 posts saying "I hope it's not CG". Most of which is fanboy fud.
yeah..makes sense too..hope it looks good!
It's all marketing... but at least we get to see what the game will look like.
No they are saying this because when they revealed that the 2 1/2 minute trailer for the VGA's was gonna be the opening cinematic most were dissapointed since they thought they weren't gonna show the in game graphics and were just gonna show a CGI trailer. But no you are gonna see how the actual game looks.
I didnt even realize it till now but your right, there taking a cheap shot at KZ2. While im sure Halo will sell millions im not gonna be buying another one after ODST. (It sucked) IMO.
killzone 2 had a CG trailer, but that was shown about 3 years before release, before the game was anywhere near completed. Halo reach is out in less than a year, and its been worked on for a while
lol, Halo 2 and Halo 3 never looked as good as those so call real time in game engine trailer they first showed.
Pretty much all games look better in cut scenes as there are less tasks for the cpu to perform such as AI.
...but then again, you said the same thing about the original Halo 3 teaser....which was a tad deceiving. Still, there's no way this game ends up only looking marginally better than Halo 3, thanks to all of the criticism the graphics received (especially the resolution and painfully ugly human character models). Killzone 2 put some pressure on Bungie/MS to show the 360 could compete...graphically anyway; everyone knows Killzone can't TOUCH Halo otherwise. I expect Reach, Alan Wake, and SC: Conviction to shut some people up.
Lol. Halo vs. Killzone. Not really a hard debate. Killzone.
well it's a very sensitive debate,cause you know one is ps3 exclusive and the other is 360 exclusive to me as a franchise I say halo but halo 3 disappointed me in the single player department,kz2 had much better sp,halo 3 had awesome multiplayer
Welcome to the nextgen. Maybe.
Time to put up or shut up.
Trust me I want to be hyped as much as the next guy but wasn't Halo 3 supposed to be full HD... just sayin.
Halo Reach isn't Halo 3. Halo Reach uses a new engine made to better take advantage of the 360's hardware. The haters make a slow progression from "it's going to be CGI" to "bu bu bu bu what about the other Halo" What's next? No spam please. Sad, just saying
so they spent a gazillion developing Halo3 and only now with Reach we will see what the 360 can do? I smell what they're shoveling.
lets wai and see shall we, theres no point getting on your high horse when theres a chance you might be completely wrong
All aboard, the Hype train!!!!! (Insert James Brown here). Anyway, I hope it's good.
I've heard THAT one before. Just because a game uses the in-game engine doesn't mean that we can expect that level of quality throughout the game. Remember the E32k6 Halo 3 Trailer anyone? http://www.youtube.com/watc... Believe me. I'm trying not to hate on this game just to hate. I just want everyone to not be lead astray by the next-gen team of salespersons: the developers. Take everything with a grain of salt from a developer unless they got some walk behind that talk.
That was rendered in engine, that is not CGI.
I know that, but my point is to take anything a developer says with a grain of salt. They're no better than a salesman. The reason I used the E32k6 trailer is because that was the trailer that got the world hyped for Halo 3 with awesomeness. Then the Halo 3 MP Beta rolled out and the world screamed "Halo 2 HD". Yeah, it used the same engine but the difference in quality was drastic as the months rolled on. Yes, it uses the same engine. But if I learned anything this-gen: it's that one showcase level can look frickin awesome, while the rest of the game doesn't match that quality ever again. Cherry-picking levels to represent the entire product is misleading.
Don't you mean the Sony fans screamed Halo 2 HD? While Halo 3 wasn't the greatest leap in graphics it still was still a big upgrade from Halo 2's graphics
I wasn't aware that was the "Sony Fans". I participated in the Halo 3 MP Beta and "Halo 2 HD" was a controversial topic on Bungie.net. As for the improvements. GT featured a H2 vs H3 graphics comparison. http://www.gametrailers.com... I really think that Halo 3 looks pretty much like Halo 2 but with added effects like HDR that stand out right away. But this is really off-topic though. Bottom-line is that one should never trust a developer's word alone. When the actual debut-trailer comes out, then we'll have something solid to go on. Hyping the game and raising one's hopes over a twitter blog is stupid.
lol... you're kidding with those pics right...? hahahahaaha