10°
8.0

CSM: WireWay Review

CSM writes: "In WireWay, players assume the role of Wiley Springer, a mischievous alien trying to find his way home. The object is to slingshot Wiley from one wire to another until he gets to the end of the stage. Upon completion of each of the 60 stages, players are given a score based on time used to complete the level and the number of stars collected along the way. Using the DS stylus, you pull back on the black wires and fling Wiley to the next one. The thicker the wire, the more height you're going to get, and there's a helpful dotted line to indicate your trajectory. The levels get trickier as you progress because you'll also be dodging rocks and avoiding spiky floors. In the "strategery" mode, can also create your own wires by drawing on the screen and place bumpers around the levels that Wiley can bounce off of. You can share your creations with friends, and you can also race against three other players locally."

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commonsensemedia.org
20°
5.0

GameKult Review: Wireway

GameKult: Glimpsed at the conference E3 2009 Konami, Wireway falls into the category of games specifically designed for the DS and its touch screen.

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5217d ago
5217d ago
5216d ago
5215d ago
10°

N-Sider: WireWay Review

Because of its issues, N-Sider hesitates to recommend WireWay to all but the most hardcore of niche-game explorers. There's still fun to be had here, both in some levels where it's clear where you're going and it's just you and how complete your understanding of the physics standing in your way, as well as the aforementioned boss battles which really stand out. But the frustrations just mounted too often and too much for them to call WireWay a consistently entertaining game.

5242d ago
10°
6.5

Kombo: WireWay Review

WireWay is a platform puzzle game from Konami. It is a quirky, hyper kinetic game that follows the mischievous adventure of Wiley and Refresh as they flick their way toward their goal of obtaining Elan. The game uses the DS touchpad to send Wiley flying around levels where you have to collect objects, avoid obstacles and find the finish line.

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