World of Warcraft celebrated its fifth anniversary last week. On 23rd November 2004, Blizzard launched its MMO in North America. Even though some critical features (player-versus-player battlegrounds, for one) weren't implemented, the game clearly outstripped established rivals in polish and scale at launch, and demand was so intense that Blizzard's overloaded servers spent the first few months fighting a losing battle against the tide of players.
"Digital Extremes are today very happy and proud to announce that Warframe’s next highlightly anticipated Prime form launches soon with Protea Prime Access arriving on all platforms on May 1st, 2024." - Digital Extremes.
GB: "We'd love for the next Fallout game to let us explore the post-nuclear remains of any of these five locations."
GB: "After its disastrous launch all those years ago, many players are rediscovering Fallout 76 and how much it's improved."
don't try reading the article you'll get brain damage
As long as they keep adding/updating this game will be around for generations...WoW will never die..
That MMOs in general haven't moved past the Everquest formula, and those who try to differ from it, end up as failures with very few exceptions.
However, like it or not WOW will be around for a very long time.
Heres to hoping for something different and exciting with Warhammer 40K MMO.
Man I remember all of these events... For get Bejewled - we had Texas Hold'em while we waited. Those were the days. And I still have countless hours on this damn age. 5400 gear score elemental shaman like omg.