120°

Link is Not You

Over the years we have been reminded by the two top minds behind the Zelda series that Link is a representation of the player. It gives reason for him to be silent, and often times gives reason for him to be a somewhat bland character. Still, many gamers hold strong ties that "we are the hero" and as such, things are perfect the way they are. People tend to suggest a lot of crazy things should change in the Zelda franchise, sometimes at the the dismay of many fans. A lot of you are happy the way things are, however, does that mean our viewpoint on the hero may have been wrong all along?

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zeldainformer.com
Schobeleth5262d ago (Edited 5262d ago )

Link being you, in the game, but now it's simply a cop-out in my opinion. I'm a HUGE fan of the Zelda games but I too would love to see some actual character development but we're never going to get it. Between Nintendo being the most stubborn developer in innovating old IPs and the raging Nintendo fanboys we'll probably never see innovation in any of the major Nintendo IPs.

The game they're most willing to change and tout is the Mario franchise but we've all seen waaay too many Mario games and I'm also a fan of the Mario franchise as well.
Throw us a bone Nintendo! Stop avoiding having to innovate with your successful IPs.

Sigh5262d ago (Edited 5262d ago )

I can see why fans are conservative with Link and how far he has come, games have been great so far without having to add depth to his character, same with Mario and others. But Link fits that role to have a background on him and for people to learn about, he just seems to be the guy you always wanted to know about while playing in a Zelda universe. For example, Ocarina of Time, there were little bits of background of how he arrived at the forest, how he was Hylian but raised there, and I always wanted to know more about that because it was so interesting. I'd like for Nintendo to give at least one of their characters, strongly and MAINLY Link to have one primary story/background and not just an iconic character only to be told different tales in different games, that's just me.

YoungKingDoran5262d ago

its a different link in every game (just about) so whats the point

FishCake9T45263d ago

Link is one of the greatest heros of all time.
I would love to see a movie where he and Chris Tucker are trying to hunt down Ganondorf.

n4f5262d ago

just imagine if he was a caracter in zelda
would keep talking and yelling before you you even had the first sword until you finish the game

ThatArtGuy5262d ago

Link is NOT you. He's a REPRESENTATION of you.

Big difference.

Shnazzyone5262d ago (Edited 5262d ago )

completely ignoring all legend of zelda articles from this point until the recent upsurge passes. I swear there has been way too many articles on the LOZ titles and... really.... who care what these people think. Loz means different things to different people and no matter how well written your article on LOZ it is neither going to change what people think about their favorite game franchise or what Nintendo is going to do with the franchise.

God damn there really has been no interesting news lately.

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70°

The Most Iconic Game Weapons Ever

BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."

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bosslevelgamer.com
phoenixwing79d ago

You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.

80°

Zelda Could Introduce New Features By Bringing Back A Controversial Character

Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."

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screenrant.com
H980d ago

Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her

Inverno79d ago

Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.

100°

Directionless Modern Zelda Should Return to its 3D Roots

Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."

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wegamedaily.com
CrimsonIdol110d ago

Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before

FinalFantasyFanatic110d ago

As much as I like BoTW, TotK, I need my traditional Zelda games as well, I could not endlessly play the open world Zelda games, plus it's harder to keep those fresher than the traditional games.

Eidolon110d ago (Edited 110d ago )

BotW was just as fresh to the franchise as OoT was. TokT was great but the next LoZ would have to move from that formula to be fresh again. There's only so much they can do with the hardware. I think they focused too much on making the world big instead impactful. I felt the world was sort of empty and repetitive in TotK, sure there was a lot to do but no more difference a Ubisoft game..

anast109d ago

I wouldn't worry too much. Nintendo knows what they are doing.

Ristul109d ago

Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.

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