If there's anything the longtime fan community can agree on (what a novel concept), it's that Zelda games have been getting easier on the whole. What used to be a series known for its length and hardcore difficulty is now widely regarded as--dare I say it--casual. Should we be afraid? Maybe. Is there a way to truly find a happy medium between novice and expert play?
Discover 10 timeless video games from the past that remain absolutely playable today. From Chrono Trigger to DOOM, these classics have aged like fine wine!
Hot damn that's a good list. The only one i never played is AOE2 and i never finshed Chrono Trigger but it was damn good.
Speaking of what's old but holds up amazingly well and plays like a dream.. i played Symphony of the Night for the first time in 2019.. yep that's right. It became one of my favourite games of all time that i replay almost every year. I couldn't believe how good it was. That is almost impossible for me with newer games let alone older ones. Truly a special gem.
The only one I’d disagree with is doom. It shows its age badly I think. After 5 minutes of play these days you put it down.
Link should have a voice in The Legend of Zelda Movie. While he mostly stays quiet in the games, he canonically does speak but usually holds back on expressing his thoughts. In a movie format, it is better for the character and the story itself that Link speaks.
I just hope it's not a bunch MCU Snarky McJokeface dialog. Started playing veilguard free on PSN (would not recommend) and it's a perfect example of how dialog in contemporary entertainment is garbage.
Many games have come and gone as gaming began its illustrious history in this world. So let's talk about the top 100 video games of all time!
So now difficulty is the primary factor of "casual" or "hardcore"? Then Wii Sports Resort is one of the most hardcore games out there since after a while, you can't even beat the computer.
Joking aside. I don't think Zelda games really need a difficulty setting, since the game is mainly about solving puzzles rather than fighting bad guys. It would be hard to make harder puzzles on a harder difficulty without changing the game entirely.
I think Zelda games just need to be harder, and with the super guide now implemented and not as bad as everyone thought, I think Nintendo can make another hard Zelda game without isolating the casual audience.