The huge assortment of characters, stories, costumes, and other aspects of Dragon Ball lore cannot hide how shallow and uninspired the fighting mechanics are. There is no depth to your actions, making it a slow-paced race to be the first person to build up your ki power, which quickly becomes monotonous. With the wide assortment of deep and varied fighting games already on the market, it's impossible to ignore the many faults present in this often-dull anime-inspired brawler.
A new Dragon Ball: Raging Blast 2 Trailer shows off many characters and high-def character models.
AWESOME!!! The CG looks the best yet and it's the first game in HD/such good graphics to have 100 characters!!
Let's continue with NamcoBandai games from the Comic Con' with this image gallery of Dragon Ball: Raging Blast 2.
Dragon Ball games seem to pop up year after year, offering the same story-lines that fans mostly know by heart. The franchise needs to be reinvented and offer fans something new, while keeping it familiar. Read on for our suggestions.
Yup, the game needs better controls than what this gen has(tenkaichi control scheme). Bring complete destructable enviorments, characters that actuallly differ in speed and power like in the show, story mode starts from Dragon ball to GT. Follows the story exactly not skip a bunch of the story and mix the words. The game also needs a leveling up system like in budokai 3, able to fly around the world like in budokai 3, support characters like Naruto storm, more choice of attacks,and gamepaly like tenkaichi 2.