The Legend of Zelda is a series based in a fictional world where giant blue pigs with tridents capture princesses and attempt to acquire golden triangles in order to rule the world. There are many strange creatures, perplexing structures and diverse locals. It is needless to say that The Legend of Zelda features its fair share of magic. However, it has more than often been the case that our hero, Link, does not possess magic directly. Instead, he is granted arcane abilities by items or fairies, abilities that are often useful in only one or two situations. There have been games where Link has been able to focus his mind and create a magical shield or form a sphere of fire, but the trend of magic in the series has always been below par compared to other action games. Why should our man in green be denied access to powers that could enhance the Zelda experience and provide an interesting twist to the gameplay that we are all so very accustomed to?
Discover 10 timeless video games from the past that remain absolutely playable today. From Chrono Trigger to DOOM, these classics have aged like fine wine!
Hot damn that's a good list. The only one i never played is AOE2 and i never finshed Chrono Trigger but it was damn good.
Speaking of what's old but holds up amazingly well and plays like a dream.. i played Symphony of the Night for the first time in 2019.. yep that's right. It became one of my favourite games of all time that i replay almost every year. I couldn't believe how good it was. That is almost impossible for me with newer games let alone older ones. Truly a special gem.
The only one I’d disagree with is doom. It shows its age badly I think. After 5 minutes of play these days you put it down.
Link should have a voice in The Legend of Zelda Movie. While he mostly stays quiet in the games, he canonically does speak but usually holds back on expressing his thoughts. In a movie format, it is better for the character and the story itself that Link speaks.
I just hope it's not a bunch MCU Snarky McJokeface dialog. Started playing veilguard free on PSN (would not recommend) and it's a perfect example of how dialog in contemporary entertainment is garbage.
Many games have come and gone as gaming began its illustrious history in this world. So let's talk about the top 100 video games of all time!
"Why should our man in green be denied access to powers that could enhance the Zelda experience and provide an interesting twist to the gameplay that we are all so very accustomed to?"
Simply put our power ups are not spells but items... You could easily replace all the items with a spell that will give the same result... For example the hookshots spell counterpart could be like Neros grip in DMC4...
But personally I like it the way it is right now by using items instead of magic
Well there wasn't any need of magic in TP because you had midona.
Everything magical was done by her ...
Majora's had magic, wind waker had magic, A link to the past had magic.
I don't know I guess I spent so much time slashing and doing the custom moves I didn't realize magic was missing.
It's all a matter of design. Zelda isn't supposed to be an action game like Devil May Cry or God of War, Zelda leans more on adventure. Exploring new places, meeting the locals and learning along the way. It's not a system based on pure combat which would call for a more robust list of spells.
Instead you are given equipment that is used to perform tasks in order to solve puzzles in dungeons which is the heart of Zelda gameplay. Sure most can also be used as weapons but the beauty of it is that they are multitaskers. Most of your tools can also kill enemies as well as their given task.
If you want more magic you have to think of what the magic could do that you are not already capable of doing. Then you have to make sure that the type of spell will not render useless one of your tools or make dungeons or even gameplay too easy with it's inclusion.