There are any number of things that make a video game memorable: excellent gameplay, breathtakingly gorgeous graphics, an engaging story, unexpected full-frontal male nudity, etc. But one thing that is guaranteed to make games stick in players' heads like a pickaxe after a mine explosion are quality characters. A visually distinct hero with a great personality (and nowadays well-delivered dialogue) can change a game from just being a fun diversion to something that is an absolute blast to play. And don't doubt for a second that well-designed characters are responsible for changing some of the best games into some of the best franchises. It's high time that some of these folks got the credit they deserve.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."
I subscribed to this not knowing about how some of the proceeds go to St. Judes.
Really cool that some of the money goes there.
Even if people don't subscribe to the mag, it might bring people to the charity.
Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.
but if Master Chief is #1, i will stop coming to this site...
i'll edit and post my thoughts after reading this.
EDIT: ahh, i'm actually glad they didn't just put all the mainstream characters in there.. while the top three were essentially give, i was happy that the "Longest Journey" characters were in the top 5, along with Jade from BG&E. I'm a little shocked that they didn't put Cloud in, but the inclusion of Vivi and Kain made it all better. (i'm surprised they remembered Kain)
but the inclusion of Master Chief and the exclusion of Gordon Freedman just angers me..
Why is there no Garrett from Thief? Why is he not up there? He is definitely a hero...and he has a green mechanical eye, which is badass.
The master-thief is not up there. This list is flawed.
I list from game lemon? Good thing they are nobody because this list is all wrong(IMO).
Link ranks 1 you know the list is a joke...
there were so many characters that I dont know what the hell were they doing there...and so many missing
sam fisher? riddik? Gordon Freedman? hello?