Creating Mass Effect's humans was the tricky bit

Mass Effect, developer BioWare's epic space opera action-RPG (try saying that with a mouthful of tribbles), has a cast packed with weird and wonderful alien races. But, reckons BioWare, it's the human beings who cause the real design headaches.

"If you get humans right, you've got the aliens in the bag," Casey Hudson, project director on Mass Effect, tells Wired magazine in this month's issue. BioWare had apparently run into problems with human characters like leading man, Shepard (below), looking too much like sinister mannequins.

"We spent a lot of time on the reflection of light on the eyes and suble eye movements," Hudson continues. There's a team of 130 people designing the Geth, Turian and Asari characters, plus all the other inter-galatic worlds and creatures. In games radar's eyes they've done a fantastic job.

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PhinneousD4743d ago

this game should have a crate-a-character feature and by the looks of all the screens, it'll be detailed.

dominusbellum4743d ago

this game does have a create a character feature it just shows the same guy in all the shots but there will be create a charater male, female, alien etc.

Dr Pepper4743d ago

It's good to know they spend a lot of time on very fine details. This game has quality written all over it.

gta_cb4743d ago

agreed, and i am really looking forward to getting it =)

FadeToBlack4743d ago

I can't wait for this game.

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