260°

Ok, another PlayStation 3 Upscaling Comparison

IGN put a number of PSone and PS2 games to the test and see how well the system's resolution scaling abilities work...

Stormflood6603d ago

Now IGN are comparing PS3 upscaled images to non-upscaled images that have been upscaled in Photoshop to match the size!

lol

Razzy6603d ago

From the article:

"Our comparison shots have all been cropped in some way, but they've not been resized at all, which means you'll get a pixel-accurate look at the quality of the images.

"Note that these pieces are small parts of an overall image, but they've only been cropped and have not been scaled in Photoshop."

Anyways, basically what they're saying is you don't need to turn on upscaling/smoothing with progressive scan games. I find the 480P games look better on my set and games without progressive look a little better upscaled, but not much. You trade sharpness for blurryness IMO.

DVD's look great though, especially the newer ones. My old Sony DVD upscaler didn't work nearly as well as my PS3.

Xbot_Killer6603d ago

believe IGN after they made fools of themselves with the last comparison.

being a design engineer myself I would love to see this "equipment that costs more than some BMW's" that they supposedly used to test.

I smell HUGE BS from another fanboy site

FeralPhoenix6603d ago (Edited 6603d ago )

IGN has one of the best reputations in the industry, which is why they get alot of interviews and previews from the majority of dev's and company exec's first along with games. - They explained in detail how they did the comparisons and although its by no means some kind of super laboratory research, IGN IS pretty reliable at their word.

According to Sonyfanboys every site that doesn't kiss Sony's @ss is anti-Sony or a fanboy site. So which gaming site isn't? -Let me guess, SPG?....Well don't worry, we'll see a contradictory "news" article from "Sony Protection (Support) Group soon enough on N4G.

gta_cb6602d ago

although comparing screens is good, i always like to compare them myself on my own tv as thats what i will playing them on in the end =D

and things mite look slightly different on different peoples tvs as there set differently etc.

Lord Anubis6602d ago

one of the best reputations? like the time they claimed that the x360 was running at 9Ghz because it has 3 3.2Ghz cores.......

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there must be something wrong with the BMW, err I mean their piece of equipment. Also, they fail to explain what kind of cables they use and if they are using xxYc/rgb

+ Show (2) more repliesLast reply 6602d ago
timmyp536603d ago

not a jaggie in sight... everything is more crisper and cleaner.... nice job sony!

gta_cb6602d ago

yeh, but i heard and saw in screens that with blurry bits of the game its made even blurrier. so doesnt this ever make it harder to play the games? especially if it was dark etc?

Armyless6602d ago

How do you have "blurry bits of the game" with 2 inch pixels? You have to understand that when you're dealing with golf-ball sized pixels that you're blurring the set raw data... so instead of clean, crisp lego-like characters you have blurred, edgy recreactions. Think of those cool pixelated optical illusions that look like a bunch of jumpled colored blocks (pixels) until you back away far enough that an image starts to appear.

DrWan6602d ago

really down to personal preference guys.

do you prefer crisp texture and shimmering vs smooth blur?

i do a little bit of both..and i only do smooth blur now because these games i already beat on original setting..just wanna experiement.

ITR6602d ago

No blurry text please.
I'm already near sighted enough as it is.

Sony must be getting kickbacks from my eye doctor.

This would kill my eyes reading blurry text in some word heavy RPG's.

EZCheez6602d ago (Edited 6602d ago )

And I hope most people don't expect some miracle from this. The games look better, but not fantastic, because they are PS2 games. I do appreciate that we got this option, but this isn't exactly the "end all be all" of updates.

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50°

Project: Horned Owl Review

From the mid-1980s to the early part of the 2000s, light gun rail shooters were a staple in both arcade and home system gaming. Arguably, the genre started to really hit its stride in the mid-1990s. While games like Time Crisis, Virtual Cop, and House of the Dead, among others, dominated both the home system and arcade space, some one relegated to only home game systems. Today, we’ll be talking about a little-known cult game published by Sony called Project: Horned Owl. This game was developed by Alfa Systems, and all in all, this is a fun game.

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thelastgamestandingexp.com
130°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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www-alhub-me.translate.goog
senorfartcushion9d ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

jznrpg8d ago

I’m sure many would want bold and creative done well, but that’s easier said than done. I like variety so give me a little bit of everything, done well of course.

Nightcrawler899d ago

Hope they use his vision in the game

Inverno9d ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Scissorman8d ago

it was not. it greatly expanded the areas and puzzles to the point where it felt like an entirely new game. the enemies and boss fights were given a MASSIVE upgrade. the abstract daddy fight in particular was incredible. and the team added two new endings.

Pedrof9d ago

I wouldn't hold my breath on "bold".

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70°

Interview: Plants vs. Zombies Composer Talks Charm, Humor, and Musical Mayhem

Game Rant interviews Plants vs. Zombies composer Peter McConnell about honoring the series’ quirky roots, adapting its themes, and now going vinyl.

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gamerant.com
VenomUK11d ago

The score for the first Plants Vs Zombies is such great, iconic music that it has a timeless quality. Not quite the level of Minecraft, but wonderful in its own right.