AV Club: Rabbids Go Home Review

The developers of Rabbids Go Home have no idea how to make a third-party Wii game. First, you debug code from an old, rejected GameCube project. Then you add inane waggle controls-because, you know, immersion. Create cover art in Photoshop Elements, pluralize the title with a Z if the game is for girlz, and you're done. But Rabbids Go Home doesn't go by the book. No, the snobs at Ubisoft Montpellier commissioned an original brass-band soundtrack, hired witty writers, and obsessed over the details of their character animations. Some nerve. Rabbids Go Home makes everyone else look bad, including the Raving Rabbids mini-game collections that preceded it.

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