Wii Must Learn from Our Mistakes

If Nintendo wants the Wii to win this console war, they would be smart to learn from their GameCube mistakes. After all, those who do not learn from history are doomed to repeat it...

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nintendorevolution.ca
mikeeno76579d ago

Yeah! Lets learn from our mistakes, and call our next console the Wii!!

NJ1307RS6579d ago

Don't be hatin. The Wii is at least more innovative than the 360. I think it might end up something like this:

PS3 125,000,000
Wii 35,000,000
360 32,000,000

mikeeno76578d ago

yes, and the 360 is more innovative than the PS3 so i predict
360 125,000,000
Wii 100,000,000
PS3 Cancelled

130°

Masahiro Sakurai Clearly Still Isn't Over Super Smash Bros. Brawl's Cutscenes Getting Leaked

Sakurai's views on cutscenes (and how quickly they'll be shared online) haven't really changed that much in 16 years.

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thegamer.com
90°

Obscure '90s Mascot Platformer' Aero The Acro-Bat' Makes Surprise Return

Coming to Consoles in August 2nd

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nintendolife.com
50°

Riot's Pool Party Is The Latest In A Long Line Gaming's Worst Trend

Games keep aiming for endless cash flow instead of responding to creative ideas or the desires of their audience.

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thegamer.com
Vits4d ago

I always find it weird to see opinion pieces reminiscing about a time when the article's author wasn't even alive to see it. This "switch" to profit over creativity in the industry started way back in the NES era when Nintendo controlled the number of games each publisher could release in a given time. This, in turn, made publishers carefully choose what was going to be released.

Things only really got better with the 3DO and later PlayStation, which changed how licensed games were handled. That improvement more or less lasted a generation and a half. By the time of the Xbox 360, we had another enormous cash cow trend in the form of the "casual audience." Since then, there has always been this chase for the next biggest thing to maximize profit.

It's not new; it's been going on for more than ten years now. And it's not going to stop when we have the production costs of the industry going higher and higher.