When you truly think about the things you like, you often have to admit that they are far from perfect. This applies to practically everything. Whether it's your car, your old bicycle, your favourite trinket or your favorite possession, there are often still things you want improved with them. Take your partner or spouse for example. You love them, but that doesn't make them perfect. Love is accepting and liking them for what they are and accepting their flaws. Bearing that in mind, we can all say that we love the Zelda series.
'The Legend of Zelda: Majora's Mask' is a testament to Nintendo's game development skills.
This game is so trippy when one considers Link is dead, and tripping in limbo or something.
https://youtu.be/7S1SVkysIR...
Dave writes, "It only took me two decades but The Legend of Zelda: Majora's Mask is one of the outlier and engaging Zelda experiences."
ill never forget my first experiences with MM, and its why its my favorite zelda title
Majora's Mask, a major oddity in the series as the game is shaped around the story rather than the story being shaped around the game as Nintendo usually does. It wants you to be invested in saving the world and all the unique individuals in it. The game was made so fast too, this is really its saving grace. Certain aspects of the original game technically are a bit rough (poor Z targeting getting made into jank), and the boss fights just generally aren't good in either the original or the remake. The dungeons themselves are generally actually pretty interesting, but the true draw is everything that happens outside of them ultimately.
Such a gnarly game! The gameplay is so varied because Link can transform into totally different characters. Swimming around as a Zora was so chiilll
TheGamer Writes "In my experience, The Legend of Zelda: Twilight Princess’ once-warm reception has chilled somewhat over the years. Praised at launch as a beautiful return to form after the “childish” art style of its direct predecessor, the world eagerly embraced a game that more closely followed Ocarina of Time’s famous structure and plot cues. Perhaps most alluringly of all, the grandeur and sheer scope of this reimagined Hyrule Field wowed millions of us."
me,I see that developing a new zelda game for WII will certainly decrease its level of epicness that is supposed to be,cause no matter what how much skilled the team is,gfx are still important,don't go crazy and disagree just read
just imagine uncharted 3 or halo reach or any HUGE GAME developed on wii,it will lose tons of its epicness due to weak hardware
nintendo is handicaped by themselves,we all know zelda wii is gonna be amazing but my advice is to push the game to WII 2 HD launch,espicially if the gfx style is realistic,not colorful like new mario bros or mario galaxy
don't get me wrong,Im not gfx gfx gfx,no,gfx+innovation+awesome gameplay,story,length and gamedesign
those components above combined and created what we know as ocarina of time
So nintendo I hope you take my advice,the Eiji Aonuma team members are so skillful,all they need is technology
i think your thinking of ART STYLE/DIRECTION not grafix. grafix dont help or help a game be better, but art style/direction certantly does. in my view better grafix dont add or subtract .5 or whatever to the games score, but the way the environments are inspired/uninspired do add/subtract to the game. OoT is a beutiful game and the polygons dont have anything to do with it
Good he noticed that "you" being one of us is liking something.
I think Zelda Wii will strike a nice balance between Crystal Bearers' art and Monster Hunter Tri's tech. In which case it will look beautiful.
The biggest about it will be the use of Motionplus though, big game changer there.
The Zelda fans have gotten what they wanted and it was boring. Notice I never claim I like the new ones bring back what we loved in 2d using the real tools of 3d.
Motion plus wii resort sword fighting off every thing even the old bats from the first one. Lol.
Really why worry they can choose to please who they want to. Sort of like how mw2 was suppose to be boycotted yet broke records. No one cares about what the internet says or does unless you just happen to be on that dev team. Just sit down and enjoy the ride.
The worst thing nintendo can is start listening to unprofessional fans that don't even like their first Zelda.