10°

Touch Arcade Review: 'Flatspace' – A 2D Space Trading RPG

Touch Arcade:

Last month Wisp Games released a sprawling galactic role playing game set far in the future, known as Flatspace [App Store] for the iPhone and iPod touch. An adaptation of the well-reviewed 2003 PC release, Flatspace is a large scale, open space trading game in the spirit of the legendary Elite, Galaxy on Fire [App Store] for the iPhone, and others of the sort.

The distant future. Space has expanded to such an extent that stars and planets can no longer hold form. Humanity still lives and works in space stations and ships, islands of light and technology in an otherwise cold and flat void.

Such is the backstory of the Flatspace game universe. Upon reading the title of this game along with the backstory, I must confess that I was anticipating an amazingly clever and wholly new type of game experience that might harken back to Abbot's Flatland, or something like the same, but this is not the case. Not that Flatspace is a let-down, but it seems the "flat" backstory is simply justification for a game of galactic proportions being rendered in top-down 2D (well, 2.5D) as opposed to 3D. I just wanted to clear that up, directly.

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toucharcade.com
100°

Call of Duty Warzone Mobile to Lose Support After Only a Year

Activision is halting updates for Call of Duty: Warzone Mobile. The game will be removed from app stores May 19, just a year after launch.

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powerupgaming.co.uk
TheColbertinator9d ago (Edited 9d ago )

Another junker for the bin. Keep those live service games placed on a conveyor belt leading down an incinerator.

Profchaos9d ago (Edited 9d ago )

Has it really only been a year I think my region got early access cause I swear I had it long before that but that I played more than 1 game just to try it can't stand mobile games but cod mobile was about the most I could tolerate with a gamepad.

Oh well so long cod mobile hello cod on switch 2

Amplitude9d ago

CoD Mobile isn’t going anywhere - just Warzone.

150°

Monster Hunter Outlanders Requires Devs to Clock 500+ Hours in MH World

MHHQ - Tencent requires Monster Hunter Outlanders mobile game devs to play World for 500 hours, a job listing claimed.

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monsterhunterhq.com
Christopher13d ago

~25% of annual hours worked for a full-time employee, not including overtime. Doesn't seem unreasonable and kind of expected, IMHO.

50°
10.0

Carrion Android Review - Hardcore Droid

Carrion is a reverse horror indie title that stands tall above previously well-established traditional horror giants.

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hardcoredroid.com