RPS writes: "Solid: that's the word I've most often heard used to describe Arkham Asylum. It's odd, the way a single word can come to encapsulate a game so – much the same happened with STALKER and 'atmospheric.' These are words that say everything and nothing, but do accurately reflect the sensation the games in question most pervade. Arkham Asylum is indeed solid, and that's because it's a game that's based in part about a really strong guy repeatedly punching slightly less strong guys. But it's not that simple."