Where the Wild Things Are is a prime example of how to make a good licensed video game. It doesn't shoehorn gameplay into the license's plot. In fact, the gameplay is fun and varied. When it comes down to it, the only shortchanged part of the game is the graphics. Aside from that, the game is a solid 3D platformer.
Backlog Quest is a month long special event on Clearance Bin Review featuring daily game reviews of the games that have sat on the shelf for simply too long; old and new.
From Day 11 – Where the Wild Things Are, Tristan Rendo writes,"Taking a book that is literally only a few sentences long and turning it into an hour and a half movie is no easy task. Turning that same book into a five-six hour video game would have been next to impossible. A few liberties pretty much had to be taken. Viewed in that light we might be a bit more forgiving of Where the Wild Things Are, after all, making anything that isn’t pure trash in that situation is noteworthy. Beyond that though there isn’t much of note about Where the Wild Things are."
The lads berate Steven for being absent for the past two weeks, talk all the news, the Bioshock Infinite trailer and Alan gets to grips with another bargain-bin game in Alans hit or shit.
OXCGN:
"Video games that tie into major film releases targeted at kids are a dime-a-dozen, but a video game aimed at kids based on a surreal movie not necessarily aimed at kids? Now things get interesting!"
Wow...low score. I didn't know much about this one anyway and didn't see the movie.
Man as a kid I remember reading that story. Oh I'm old.
Haven't seen the movie and am not inclined to play the game either though.