CVG: Rabbids Go Home Review

Unlike something frequently ingenious like World Of Goo, however, Go Home is only this clever every so often. Most of the time it coasts by on being funny, varied and entertaining - all of which are great accomplishments, but not quite enough to push the game into '90' territory. The occasional camera problems and frustrating later sections bring it down a notch as well.

For your dosh, however, you get a charming and original action title, which makes the best use of those Raving Rabbids yet. And as a special bonus Rayman's not in it, so you don't have to spend the game gawping at his freaky floating extremities. BWAAAAAAAHHHH!

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