Prince of Persia Classic Hands-On Preview

When Prince of Persia came out in the late '80s, it featured a revolutionary animation process called "rotoscoping" to make the character's movement much more realistic. According to the lore, designer Jordan Mechner filmed his brother doing such things as running, leaping and swinging a sword, then used the frame-by-frame changes to better translate the actions into those of his game's protagonist.

Now we're on the verge of the ground-breaking title being launched on Xbox Live Arcade-under the title Prince of Persia Classic-and while the original would be a perfectly good addition to the catalog, Ubisoft decided that the old master could use some fresh brush strokes to bring it up to the present day. It's especially fitting, though, considering how Ubisoft has enhanced the Prince's repertoire of actions with its recent PoP releases, such as Sands of Time and Warrior Within. Head over to for a full preview.

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ThaGeNeCySt4316d ago

can't wait to have this on my harddrive

AcidRhain4316d ago

Gonna be FUN!!!!

2D comeback!!!!

MK_Red4316d ago

I would pick two classic POP games over any 3D ones of POP Sands trilogy. The remake looks really cute but I miss the white dress. Now time to wish for second POP classic.