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Lunar: Harmony of Silver Star Demo Impression & Screenshots

RPGFan writes:

"Last week, Gung Ho released a demo of Lunar: Harmony of Silver Star on the Japanese PSN network for the PSP. Now that we've been able to play the demo, we've taken plenty of screenshots for you to check out so head over to our picture gallery for 54 exclusive screenshots of the game.

You'll also find my impressions of the demo below. If you've never played Lunar: Silver Star Story Complete on the original PlayStation, then all you need to know is that if you're an RPG fan who loves classic traditional Japanese RPGs, then this game needs to be in your library. For those who have played the game on the PlayStation and want to find out some of the differences between that version and this remake on the PSP, read my impressions below."

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Missing in Action - Lunar

PixlBit | In this edition of Missing in Action, PixlBit staffer Jesse discusses the re-release dotted history of this famous JRPG franchises, and offers suggestions as to how a new edition could be developed for the current generation.

Relientk774073d ago

Definitely need to see this fantastic series come back.

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8.5

Multiplayer.it: Lunar: Harmony of Silver Star Review

Multiplayer.it: The year was 1993 when the shot but lucky owners of the Sega CD had the opportunity to get your hands on a video game that still did not know it would become a cornerstone of the JRPG genre.

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8.5

WorthPlaying: Lunar: Silver Star Harmony Review

WorthPlaying writes: "Created by Game Arts and released stateside by publisher Working Designs, Lunar: The Silver Star on the Sega CD was a role-playing game that made a small splash with budding RPG fans, enough so that the sequel, Eternal Blue, also made an appearance. While the Sega CD versions definitely have their own set of fans, I think most people became aware of the series once the PlayStation ports were made in the late 1990s, with Lunar: Silver Star Story Complete being a remake of the original Sega CD title, and a port from the Sega Saturn version that was only released in Japan. Silver Star Story Complete was a huge step up from the limitations on Sega CD, this time featuring an expanded use of animated cut scenes (50 minutes compared to the 10 minutes from the previous version), a fleshed-out story, combat, and other features that just didn't make the cut in the original. Game Arts was once again behind the production of this title, with publisher Working Designs, headed by Victor Ireland, in charge of translation and bringing the game to the U.S."

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