Channel9's "Going Deep" show interviewed hardware engineer director Nick Baker about the high-balanced, high game centric, Xbox 360 Architecture. Nick takes us through the design history and some of the implementation details of the XBox 360. What were some of the design trade-offs? How different is the XBox 360 that you can buy today from what you, Nick and his team were initially thinking?
Over the last 25 years, there has been a fair few South Park games, and here GameSpew has ranked them all from best to worst.
We are going to see a lot of crap South Park products since they sold out to paramount years ago. It's their IP they can sell out, of course; it just means the quality of their show has tanked and other products as well. Nevertheless, they put on excellent musicals, but those haven't been sold to a mega corporation.
Game Rant chats with the creator of No More Heroes about who he would like to see play the role of Travis Touchdown in a live-action adaptation.
Actually Ryan Gosling makes a ton of sense.
Edit: If this can be done in a Scott Pilgrim movie kind of way that would be dope.
MY.GAMES new Warface: Clutch 'Secret Lab' season has arrived, takes the action to North Africa whilst adding a new map, weapons and more.
Now I know who to send my red-ringed of death 360 to(if it happens). :D
They took into consideration price. They were thinking about a six core unit then brought it down to 3 because of end user cost. I guess they didn't want us to work extra overtime to be able to afford the console.
5 threads for the 360,10 threads for the cell.