The announcement of Third Person gameplay for Modern Warfare is incredible but, the problem is the addition was just added on instead of being something that could've lifted the overall franchise to new levels and possibly new players.
Great Job HipHop.. You'dun Dun it again.
God these guys are idiots! It's a choice your morons. It's something added that fans, if they choose to play the game that way, can access. You're not forced to play the game that way but many in the community have asked for such a feature. There are PC mods that allow you to do this and it's a choice console gamers are happy to have. Again, it's an effing choice. God I hate the effing guys.
how you gonna say they goin the madden way and adding little things when you didn't even play the game yet... infinity ward doesn't sell out. i bet a month from now you take all this back. not only that but just from the few videos they released i can see added stuff in multiplayer.. besides effects they got throwing knifes, more perks, customized kill streaks.. more guns... what else do you want. IF they add more they might kill the already near perfect multiplayer. i mean as long as they support the game with map packs we gonna get everything we expect. i used to think you made good points but now its clear to me. you want people to click your link. if i want a game where i can take cover in 3rd person and magically see around walls, i will go play rainbow 6.
Weather you disagree or not, these vid article are pretty cool. I enjoy them. There's another gamer that does videocles too that are pretty nice. I think warzonegamer or wargamer something like that. Other gaming sites should spice up their tired, same ol' routine with stuff like this too.
"bit too comfortable with their success that they are willing to play RUSHIN roulette with their game development" it's Russian roulette dammit, learn how to spell.
I can't be bothered to watch this,because it's almost 4 am here, but is there any mention of the other thing MW2 did? BTW Good job on not using a flame-bait title.
ohhhhh look its hip-hop lamer. enough said
what's good? anyways, i dont agree with your argument. You're criticizing the game for not having elements that you want the game to have. though the notion of a third person view option with a cover system is cool it gives that player an unfair advantage against the the FPS player. for example, you can camp in doorways (like people do in socom) wait for people to come near you and shoot. that takes away from the 'run and gun' aspect of the game. with this, the game becomes more tactical and it slows the pace to a screeching halt. what ever happened to the developers giving you "their" game, the way "they" want it. i understand your point of expanding the fan-base to people who would rather see it in that view and it may do just that, however, not every game needs a cover system. it's not a mandatory element in shooters,and there are plenty good games without the feature. Also, i feel that your wrong about it be a rehashing of the COD. there were many features in this one that in any other COD. at the end of the day it's still a fps shooter. for example, uncharted 2 was not a huge leap away from the first game in terms of gameplay mechanics. like uncharted 2, it will be both the culmination of the new features added to the gameplay, presentation and overall polishing of the game that will determine the extent that they have taken the game. i'm quite sure you will say the game is nothing less than amazing when you get your hands on it. in closing, hope i got my point across. i'll be waiting on the HHGS sunday. psn KingSensei7 gamertag King Sensei 7
i would assume this would appeal greatly to people who play socom regularly
however, you'd be compromising the level of fairness. MW is about quickness (how fast you can pull the trigger), accuracy and the ability to get the jump on your adversary. one of the main elements is the ability to get the jump on your adversary if i see you first and i am in close proximity to you, your dead. it's not like gears or Uncharted 2 where you can take some damage and get away. bullets due much more damage in MW. when someone has the jump on you, your dead. that ties into what i said about the hiding aspect. you can hide behind the corner in a third person shooter and the person in that direction will not be able to see you at all, therefore giving you the advantage. the cover system that HHG wants would just mess with the pacing. that's why they took it out of the KZ2 multiplayer.
i get it third person view gives the person using it a better camera angle advantage...
Not really because the level of fairness would still equal out. It's not like people playing in the 3rd person mode can play against people using first person. There is no greater advantage because only 3rd person people can play each other and only first person people can play each other. I don't see where the unfairness comes into play. And as for the cover system. Playing 3rd person (like SOCOM) and hiding behind a wall is really no different than Uncharted or GeOW. The only difference really is that your character has an animation of him "taking cover". Other than that, you still have the exact same view of the battlefield.
There is a Difference between Socom and Uncharted 2 cover system. You are right but you can easily kill someone quick in socom while in uncharted 2 everybody has high hit point unless your using a super weapon. In socom it like one trigger pull and bam game is over.
But regardless, it's still fair because it'll only take a quick trigger pull from your opponent as well (or a few pulls if we're talking about uncharted). Just because a game is built a certain way shouldn't ever compared to other games and be called "unfair" (in this case I'm talking about cover and bullet damage) because that's just how the game was built ha. COD, R6, SOCOM and even U2 - there's no certain higher level of fairness in any of those titles over other titles. (Remember, in Uncharted 2 it only takes one shot in close range from the Pistole, Dragon, Shotty, DE.50 - which is a lot quicker than SOCOM. I know because I play a lot of U2 and I've been playing SOCOM hardcore since the first... I'm good ;)
i'm saying the advantage would be there if both the fps and tps perspectives were in a game. i'm not comparing other games to it in that respect. also, the cover system gives you more of a advantage when fighting someone while in cover. for example in cod if your behind a wall and your using it for cover you step in and out while shooting to utilize the cover, but in games like uncharted2 and gears you can blind fire if you have to. you have more than just walls to hide behind, therefore, changing the way you approach a game. i remember while playing clan matches in gears, you never just ran out in the open you always hid behind cover and advanced, if you wanted to win. that changes the run n gun aspect of cod. thats why i mentioned the removal of the cover system in kz2's MP so that it would maintain that run n gun pacing and not the slower cover type pace.
who said 3rd. person view its broken?, how do you know?, cut the bullshit!
No one knows. Its so funny to see this stuff being written. Haaaaa the internet land of 15 second star and stimulating engrossing read ... yeah right.
Maybe you don't have the dialect and grammar of most journalists, but you represent the gamers who just want to enjoy a good game...which is a majority of gamers, whether they act like/admit it or not.
I respectfully disagree he's not a gamer, he's a PS3/Sony fanboy.
sackboi He more than likely has more systems and more games than most of us so whatever you say. First and foremost he is a gamer and he is excited about games, not like 75% of "gamers" on N4g who come here just to hate. I'm not the biggest fan of HHG but to label him a fanboy of any console is ludicrous. Sometimes he likes what the 360 has and sometimes he likes what the Ps3 has, Wii not so much but you get the picture. It IS possible to have all consoles and not like them equally you know.
I disagree with a lot of what you said in your video. 1) How can they drop the ball when the game hasn't been released to the public yet? I mean we saw a leaked video. You can't judge MW2 before you've actually played it. 2)The so called "re-hash" argument is useless. They've implemented better texture streaming, more kill-streaks, death-streaks, more weapons, more perks, whole new points system, 3rd person view, 16 mp maps and spec ops. I mean it's a whole new game with the same controls. 3) Your Madden argument is also, IMO, useless. You can't have a pattern with just 2 titles. Madden had 4+ titles in a row that were basically the same, like you said. But this is going to be the 2nd CoD game that IW made that will be huge. So you can't establish a pattern for the series after 2 games. 4) A cover system would destroy the CoD series. People play it because it's fast paced, run and gun style. The cover system would slow the game way down and IMO that would hurt the game tremendously. I don't like TPS' for that reason. 5) Also people will not be able to mix TPS and FPS online. It will be one or the other. Remember, all this is my opinion and you don't have to agree with me. But, I respect your opinion and your dedication to your work.
A cover system is not needed in third person view. I don't understand as to why anyone would think it needs to be. Have you played Warhawk or SOCOM. Both games are amazing,I would go as far to say a cover system would HURT those games. There is no need for a cover system in the third person view playlists that IW is offering for MW2. Let the game play like SOCOM (Third person with no cover system). It WILL be just fine. Also, you should never mix third person and first person in the same playlist. It gives HUGE disadvantages to the players in first person. I find it hard to believe that anyone would want such a thing in their game.
I think the game should have a cover system. They've gone so outta the way to make cod as realastic as possible but yet there's no cover system? Isn't protecting yourself one of the most basic rules of survival in war? I find that very odd...
I still don't understand why current gen FPS don't have a cover system. It's like multiplat developers really don't give much of a damn on significantly improving their sequels.
@ChuBear killzone 2 has a good cover system
Call of Duty is NOT realistic.
That's what I'm talking about. After GG showed it can be done and done right, I don't see how multiplat developers justify not having this as standard in their FPSs. It's like they're content joggin in one spot with periodical tippy toe steps instead of running forward. Bottom line, after Killzone2, FPS cover system should be a standard by now. It just seems to me that it's mainly PS3 exclusives that actually try to push their quality especially with sequels while multiplat games are content to present essentially upgrades in sequels. It's rare to see a multiplat (or tbh, 360 exclusive titles) that push the quality of sequels to great selling games significantly. The only one I can think of is something like Assasin's Creed but tbh, they had too. AC1 was the poster child for repetitive gameplay and it only had one way to go from there and that's up.
@Dozer well, no game is actually true to life , but i think you know what I meant. There is a certain level of realism to cod, i.e. real world weapons, locations, vehicles, uniforms, combat lingo, technology, equipment etc. That game also had so many scenarios that could've and probably have happened in real life.
yo gud shet HHG i actually think Infinity Ward shudve gone the MGS4 route wit the CQC system thats in that game in a way of having a variety of knife attacks n chokes and jus a more driven 3rd person mode instead of an average look n feel. the mgs4 thing may seem awkward but trust me if u look at sum utube vids ull c wat im talking bout n y it couldve been a gr8 addition n kinda created it 2 make it their own way n not make 3rd person view look bland. this is jus a bit of reference i think they shudve taken from another game out there thats in 3rd person.
I like playing my shooters in 3rd person view, i've enjoyed Killzone2 & COD4 but i always had this thing that if only there was a 3rd person view option I'll be enjoying this more. Looks like I'll actually be buying this instead of pirating it like I had planned to. Another one to add to my great software collection
well. one thing you can tell from the footage is that it wasn't really meant for 3rd person view. the character animation and movements are off. his legs and upper body seem like 2 different things and not operating as one.
ha ha i got mw2 finally its just finished burning !!!!!!!!!!!!!!!!!
the fact that they decided to throw in 3rd person view as a option to play then they shouldn't keep the controls the same as if your playing in the FPS style. look at the video article and once the footage of the game appears it looks horrible that does not represent war espcially modern warfare. Modern Warfare is when you duck, and roll, fight, cover, protect your self, save your allies, all of those things, and modern warfare 2 3rd person view is not like that at all.
You're judging the game by it's title man. MW2 is going to be realistic to a point. They're scenery and weapons, like you said, are realistic. But gameplay is far beyond realistic. If you wanna get down to nuts and bolts, spawning isn't realistic, the auto-aim is nothing to realistic, the weight of the gun isn't realistic. If you're going to play CoD because you'll think it'll be realistic. You are going to be one disappointed son of a gun.
however, what fps you that you kno of allows you to run, duck, roll it just isn't happening today. i dont see when it will. that is the beauty of the third person shooter, and why i appreciate uncharted 2 so much. because you can run, duck, roll, fire behind cover, scale walls, leap across ledges, etc. it's one of the most versatile tps to date; and with all those elements in the MP, it's freakin awesome lol. so if you had all that put into a cod mode it would be cool, in fact, it would be freakin awesomer...lol but it's not there yet, let's just hope the it becomes a trend for tps to come and not as restrictive as gears
Like a few of you said before, I think this mode is meant to compete with SOCOM Fans. Since the real dismal failure of confrontation due to a spotty release(basically what could have been a great game), I bet Infiniti ward is going after this group of players, and with the sales of past socom games it could possibly push out another million or two units above and beyond what they will sell anyway. I agree that with what your saying that the third person mode seems tacked on, but I haven't played the game yet so I'll have to make my real decision then. However, theres no point in competing with the Gears of War or Uncharted Franchise, which are both very strong, when you can compete with one that is all but dead in the next generation consoles.
if its not broken then dont break it. simple as that
Thats TERRIBLE. The only people who would have modded their games to allow that would be campers, people who like to hide out of view. Modern warefare is about quick reactions, good aiming, learning your guns and the maps. Given that this is what the game is about using third person instantly takes you away from that, suddently it is a hiding game, a waiting game. Technically its cheating. Its worse than just camping... This could really change the online play. Instead of brliteringly fast action run and gn it will become slow and boring. Personaly I play MW by using cover, moving from and to it and for me its worked, i generally make the top 3 in a game (or I did when I played it a lot) BUT this wil make it less fun. I loved how you risked your life everytime you peaked out of cover. now its gone...
From what we've seen, the third-person stuff is all on separate playlists. It's unlikely that any matches will contain a mix of the two perspectives, so no need to worry about balance issues... if the leaked footage and translations are to be believed that is.
I agree with HipHop that I'm a little worried about CoD going the Madden route, but I don't agree with his assessment of adding 3rd person views. Adding a cover system and other such features would have taken a lot of time and effort. I would hate to see CoD become a major 3rd person perspective game. It's nearly perfect as a FPS. If they were to put that type of time and effort into this, it would become a major focus and feature in the game. Instead, this is more of a, "hey, we can add a 3rd person view for those who want to play with it. It won't really take much extra to put it in there". I think IW should be applauded for thinking of a way to keep the series fresh and throw in easy little additions that people will enjoy. (3rd person view is normally something FPS's alway have, even if they aren't released with it, because it's built into the developer's engine)
COD is king of the FPS genre, going TPS may please some fans, but push away many at the same time. I agree that the same gameplay tweeked with different maps and guns gets boring though. If COD had a better melee system and a cover system, that would freshen up the franchise big time. That's what I want to see in the next installment.
I remember back when COD announced they were going to make a game that wasn't set in WWII and alot of forum posts went up decrying it. I'd like to see HipHopGamer post a response to this once he's had some time to play the mode, because as of right now it's all speculation. However I very much doubt this third person option will ruin the game for anyone.
Sounds like he's been playing Metal Gear Online and UC2 online. Both games which you can all do the duct and cover, melee attacks, CQC, peek around corners and fire, etc. Where COD, is just a generic shooter that for some reason kids just eat it up. We all see and know this. Yet, many don't like talking about it, lol.
he just wants MW2 to be another Uncharted 2. This guy is such a d!ck and a waste of time.
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