A Crack in Time to be Insomniac's last 60 FPS game

Nick @ PS3Center writes:

Thus, Insomniac has come to the conclusion that this will likely be their last game to run at 60 FPS. They believe that they can achieve higher quality graphics while still maintaining a solid 30 FPS, and that would be a better use of their time.

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LordMarius3276d ago (Edited 3276d ago )

I thinks its for the best, since they have been lacking in the graphics department when compared to Sony's exclusives

now I cant wait to see how R3 will look like

Jamegohanssj53276d ago

They should try 120FPS. Don't look back, only excel forward.


shadowfox3276d ago

The average consumer can't tell the difference, and if lets them ratchet up the graphics(pun intended), then I think it's for the better.

WhittO3276d ago (Edited 3276d ago )

I think they are totally right, 60FPS is great and makes a game silky smooth, but it is NEVER recognised in reviews, only how high-res the textures are etc only seems to matter, they seem to miss the low framerates (except ofcourse, if the game is PS3 exclusive..)

I think 30FPS is more than enough, if locked at that, and the graphics improvements outweigh the gain from 60-30, now if we were talking 20 FPS lol, then thats a different story.

UnSelf3276d ago

i seem to be the only one on the planet who prefers 60fps over better gfx.

I guess thats the ps2 in me......u kno, where gfx aint matter

randomwiz3276d ago

I'd rather have them come out with a good looking 30fps game over spending many years for 120fps. Besides, most people dont even have tv's that can do 120fps.

colonel1793276d ago

but am I the only one that can't tell the difference between 30fps and 60fps?... I just can't..

So what's the difference?

sirbigam3276d ago

It's Insomniac guys trust and believe in their judgement, they have never done us wrong.

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HolyOrangeCows3276d ago

It's noticeable, but neglectable enough.

If they could get rid of the few jaggies in the Ratchet and Clank Games for the 60fps to 30fps trade off, I wouldn't mind.

TooTall193276d ago

The fact that you like the 360 makes me laugh.

presto7173276d ago (Edited 3276d ago )

I really have trouble noticing anything. Is 60fps really a lot better than 30fps?


I am 100% positive that Killzone 2 runs at smooth 30fps. One of the devs at GG said it in a "making of" video. If a game as beautiful as Killzone 2 is 30fps, then what makes 60fps so much better?

BTW this is a REAL question. No BS.

ReviewsArePolitics3276d ago

Why Dis has been busy making new accounts, it seems XD

3276d ago
IQUITN4G3276d ago (Edited 3276d ago )

I wasn't aware that R2 ran at 60 frames

Motion3276d ago

The difference between 60fps and 30fps is a total of 30fps.
Hope that helps :)

Bodyboarder_VGamer3276d ago (Edited 3276d ago )

The difference between 30-60FPS is very noticeable. Just play a Call of Duty game and then play Killzone 2... I mean, the difference it's freaking huge!

But there's only one problem. You'll need to play the games in person to see it. But for third person games like Uncharted or Ratchet & Clank, 60fps means sh1t anyway. But for games ike Resistance, Killzone 2, Gran Turismo and Street Fighter? It is a must!

High frame-rate make the games look prettier and realistic. And it helps to decrease the input-lag between the controller and the game which means better gameplay..

sack_boi3276d ago (Edited 3276d ago )

Play Bayonetta (360 version) and Killzone 2, then you'll be able to tell the difference.
Or just Killlzone 2 and Call of Duty.
60fps make everything look life-like, natural, smooth, almost like if you're looking out of the window...

Saaking3276d ago

Insomniac is gonna up their engine. I think that there's immense potential, perhaps as much as ND and GG. Can't wait to see what they do with R3 or any other new IP.

Ratchet_Co3276d ago

Here look at 2 games in HD
Call of Duty: World at War

As you can see the trees move very fluidly with little hitches. However there is a bit of a graphical downgrade

Resistance 2

The trees and animations move with some hitches, but there is a lot of graphic prowress.

It's kind of hard to explain through videos, it would be easy to just play the games and see the difference.

3276d ago
HolyOrangeCows3276d ago

Besides, look @ your precious 360.

First freaking party games run at only 30- fps and still needs to play in sub HD resolutions.

LazyDevs3276d ago

Well first off it barley runs at 60fps half the time and secondly i think they downgraded the graphics in crack in time. It is still a fun game, but it is time for a new engine.

3276d ago
ReservoirDog3163276d ago

What you're saying is kinda true. But why do you care so much? To prove the hypocrisy of fanboys? Lost and worthless cause that.

Me? I don't care about graphics, fps, or polygons. That's worthless talk to me. I just like good games.

Try it out. Life's happier that way.

Sarcasm3276d ago

60fps games sure are on a decline. *sigh*

I enjoy 30fps games no problem, like Uncharted 2 etc. etc. But 60fps has it's place like Gran Turismo 5.

Xbox Avatars Shoe3276d ago (Edited 3276d ago )

It's somewhat hard to recognize 60fps but it very easy to notice awesome graphics. I didn't even know R&C is 60fps because I couldn't tell. I prefer amazing graphics at 30fps like KZ2, over just good graphics with 60fps like R&C.

Don't get me wrong, I LOVE 60fps, but I'd rather have the graphics of KillZone 2 and Uncharted 2.

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HolyOrangeCows3276d ago (Edited 3276d ago )

You're right, "why dis". All of those fanboys making multiple accounts are indeed ruining this site.

bnaked3276d ago (Edited 3276d ago )

Uncharted 2 is so fluid, it doesn't need 60fps.. 30fps are enough..

presto7173276d ago

Serial's comments strongly remind me of someone who used to be on this site.

I think the name started with an "M"

evrfighter3276d ago (Edited 3276d ago )

"I really have trouble noticing anything. Is 60fps really a lot better than 30fps?"

No offense to console gamers but a majority of them can't tell the difference between the two. This isn't their fault but simply because they've been gaming on console most of their lives. I will admit I was guilty of this 10 years ago when I switched from ps1 to pc gaming.

Fire up CS (ancient pc's should be able to run cs 1.6 @ 60fps) and fraps. set the video record to 30fps and while ingame hit the record button. Then hit the record button again to disable it. You'll notice a major drop in "fluidity" and it won't seem smooth at all. When disabled you'll find cs to be very smooth, very precise, very fluid. This imo is how gaming should be played. Competitive gamers don't care about graphics. They will GLADLY disable any setting they can to run a smooth 60 fps.

This is one of the HUGE issues I have with killzone 2. 30fps is a real burden on my eyes.

30 fps =\


so much for nex-gen

Noob3276d ago (Edited 3276d ago )

It looks so smooth. Watch this video

@ above

Then you must hate console games since the majority of them play at 30FPS. No need to pretend KZ2 is the only FPS at 30fps on consoles. Sell your PS3 and KZ2 and stop crying about the game. SMH, it's annoying.

raztad3276d ago (Edited 3276d ago )


I strongly disagree about KZ2 needing to run at 60fps. Thats not true. KZ2 is slow paced by design so 30fps suits it perfectly. COD is a twitchy high reflex floaty shooter. In KZ2 you cant do a fast spin, in COD ultra fast spinning is a must else you're a goner.

There are several 30fps shooters around, the all mighty Halo is one of them. KZ2, FEAR2 are others.

If you are used to fast spinning any 30fps FPS will seem slow to you. I dont find console gamepads very suitable for twitchy shooters, I prefer kbd+mouse.

@dirt bellow

Probably you have a strong predilection for FPSes, because there are so many genres that never go past 30fps, in fact, 30fps is the GOLDEN mark.

dirthurts3276d ago

My eyes are very sensitive to motion. 30fps gives me a head ache. That's one reason I play most of my games on pc.
30 is acceptable, but I would much rather see it hit the 60 mark, and take a small hit on the overall graphical detail.
Not to mention controls feel so much better at 60fps.

sikbeta3276d ago

I don't know about you guys, but locked 30 FPS is still smooth, Frame Drops are the real issue

Sarcasm3276d ago

"I don't know about you guys, but locked 30 FPS is still smooth, Frame Drops are the real issue "

I was just about to post that. Highly agreed, 30fps or 60fps, if it's locked with no drops then it will be a good gaming experience.

Then again, the most optimum gaming would be locked 30fps or 60fps with zero frame tear. Uncharted 2 did 30fps and no frame tear which is why in all aspects it's such a technical marvel.

evrfighter3276d ago (Edited 3276d ago )

"Then you must hate console games since the majority of them play at 30FPS. "

Can't believe I missed this little gem.

Yes I hate console games. I mean come on

There's crap.

and for everything else

Theres PC gaming. =)

ps3 was the worst investment ever. It is now collecting dust till ff13 comes out.

Kassanova073276d ago

Well done research Insomniac, I couldn't agree more. Bring on Resistance 3!!!!!

*goes back to Crack in Time*

davekaos3276d ago

@ 1.1 Your eyes cant tell the difference between 60 and 120fps so their is no point. considering most dvd's run at 24fps and no one complains, then yes insomniac build your games to run @ 30fps give us more graphical pleasure please

SuperM3276d ago

The difference between 60 FPS and 30 FPS is very very obvious.

The people who say they dont see the difference either:

a) Only play 30 FPS games

b) Need new glasses

c) Are big fat liars

60 fps games look and run totally smooth. Its very easy to notice. 30 fps games, appear consistent but not nearly as smooth.

I think what framerate they should do is totally dependent on what kind of game they are making. With a platformer like R&C its great with 60 fps. However i think with Resistance 3, 30 fps is more then enough.

I hope next gen we get more 60 fps games though

hay3276d ago (Edited 3276d ago )

It depends. Solid 60fps is just for hardcore players who are able to notice it. 30fps and better visuals are for everyone, better media recognition and reviews.
In today's world graphics is the major selling point not fps' that average Joes and Janes aren't able to notice.
Imagine R&C with better visuals...

beavis4play3276d ago

it's for the psycotic, crazy fanboys. the only games it helps are games that are trying to show a high rate of racing games. in racing games, it does improve the quality of the experience. i'm LAUGHING at people who say it improves FPS games. i'm laughing even harder at the ones talking about how "smooth" FPS games are at 60fps. most fps games run at 30 and are fine at that. KZ2 and the gears games are perfect examples.

hey bodyboarder at #16.......if YOU play the games, you'll see how WRONG you are. KZ2 blows away any COD game graphically. i don't care if MW2 runs at's still is using an outdated engine and looks like a pc shooter from 5 years ago.

SL1M DADDY3276d ago

As long as it looks awesome and plays great. Lock it in at 30 and only go up from there. 20 becomes a bit unbearable so if they can keep the graphics looking awesome and the fps at 30, I will be a happy camper.

SaiyanFury3276d ago (Edited 3276d ago )

I can't argue various games like Killzone 2 since I never played it, but as a longtime fan of the Ratchet & Clank series, I think it might hurt the series some to be lowered to 30FPS. The R&C series has always been a bastion of beautiful graphics quality, both in texture quality and clarity. Every R&C game since the series inception has been 60FPS. I can't speak about Deadlocked since I never tried it, but the latest R&C: A Crack in Time is beautiful and colourful at the same time. For longtime fans like me, it would diminish the quality of what we've come to expect from the series. I don't expect any Resistance title to come with 60FPS locked since they improved upon the original Resistance. Insomniac recently came out with a statement that the PS3's true potential won't be unlocked for another couple of years. That's a big statement considering the improvements made by Insomniac to both series over the last few years. Insomniac has both the manpower and developing power to develop games on the PS3 with the potential for 60FPS performance. Sheesh, if WipeOut HD can achieve 60 FPS while being in 1080p, there's room for them to explore.

Ravage273276d ago (Edited 3276d ago )

i can't tell the difference between 60 fps and 30fps. The only time i notice them is when the framerate dips below 30, and that doesn't happen often (esp. for 1st party games).

Fighting and driving games definitely need 60FPS no doubt, but for everything else, locked 30fps is good enough if it means i get UC2 or KZ2 gfx standards

Ju3276d ago (Edited 3276d ago )

For everybody who thinks he needs 60fps for a shooter I'd recommend trying UT3 which runs rock solid 30fps (only) and plays much faster then COD4. Framerate != gameplay speed.

BTW: This 60fps "deficit" is pretty noticeable in R&C:ACIT. They have improved a lot in some areas, but looks like not beyond the point where bandwidth is sufficient for higher poly count and texture resolution. The fluid dynamics has been way improved over the water used in R2 (had been introduced there). Its almost on UC2 level. But the rest is way behind. I think dropping that down to 30fps could have given them a UC2-like visual fidelity for R&C.

gaffyh3276d ago

Good decision imo. If they can make R3 look like KZ2 at 30FPS, then even better decision.

N4g_null3276d ago

So I'm wondering about some thing here? Who are they doing this for? I mean the few fans they have are use to 60 ? They run the huge risk of loosing them. Most people commenting keep talking about fps when platformers become less enjoyable at lower frames simply because they rely on animation mostly and timing.

More I pressed the button moments will happen simply because human reaction can happen before the next frame is drawn. This is why people play fps at the highest frame rate. It is only visiable at LAN parties yet you can feel the diffenerce if you are a skilled gamer.

Ju it is funny you bring up ut3 on the ps3 because the xbox and pc ran over 30 frames easily. Many ps3 fan claim that the system is a exotic car well why are all the game boring down grades?
Addictive arcade game play needs 60 fps. Only playstation owners and their developers believe other wise. I mean really play beyond? Beyond 60 fps please! Yet hd owner only care about screen shots it seems.

If you really want to out shine ms then don't make your games halo slow. There is no way in he'll that the is going to keep up with what is coming out tech wise in the near future so improving game and keeping your fanbase better be the main goal.

f7897903276d ago

When you play 60fps games, you notice how smooth everything runs. I didn't even know Tools of Destruction was 60fps until I played it. I was a very happy gamer.

Xgamerzus3276d ago

Thank you for not enough RAM Sony!!!
The obvious bottleneck here is RAM.
So guess what who cares 30 or 60fps as long as it looks mind blowing like those massive battle scenes in Heavenly sword or the Chicago Levels of R2!! I don't Care about frames per sec!! (well as long as it's steady.
I want more detailed Polygons push them OUT CELL AND RSX!!!!
and I want.
massive AI routines running crowds of people and traffic and epic battles and explosions and particles at 30fps is fine by me!!!
Model this crap out !!!!
Spend years on it it make it BELIEVABLE!!!!!
60 100 FPS are for PC nerds that play repatative boring shooters all day .

Ju3276d ago (Edited 3276d ago )

"it is funny you bring up ut3 on the ps3 because the xbox and pc ran over 30 frames easily"

And you have a link for that ? Or did you ever play the PS3 version ? Man, it _is_ the fastest shooter on the PS3, there is no comparison. And it doesn't need 60fps.

Math example: Reaction time: 30fps ~= 33ms, 60fps ~= 16.6ms
- in a best case scenario, where you can poll inputs for every frame (you can simply decouple that from the render thread anyhow, where it then becomes independent).

I doubt you can reach the 33ms, I doubt even pro players can. Maybe subjective impression, but certainly no real base for an argument.

BTW: If you don't believe me, go play UT3 and then COD4 right away, and then tell me which of the two is 60fps and which is 30.

pharmd3276d ago


not many devs have the balls, or the belief in their product to come out and make a claim like this... good for them

The Lazy One3276d ago

If anyone's gaming experience is ruined by a drop to 30fps they are full of it.

30fps is fine. I don't get what the deal is with 60 fps anyway. It'll look smoother side by side, but anyone who can tell without having the other right there needs to get a day job.

pixelsword3276d ago (Edited 3276d ago )

...if it's aligned correctly, your eyes can't see some things as well; so yes, your eye could be tricked into believing in a 30 fps looking like a 60 fps game... although I think Insomniac should push that barrier.

+ Show (51) more repliesLast reply 3276d ago
3sq3276d ago (Edited 3276d ago )

Uncharted 2 runs at 30FPS and the animation looks fine to me, so why not?

Edit: Now show us your new IP, Isomniac!!

MetalGearRising3276d ago

A Crack in Time to be Insmoniac's last FLOP game now they believe that they can achieve higher quality FLOPS while still maintaining a solid 30 FPS.

LarVanian3276d ago (Edited 3276d ago )

You just contradicted yourself in that sentence. Just stop it kid, you're only embarrassing yourself.

Waldex_Encore3276d ago

Someone really should remove your face from your head with a double barreled shotgun...

harpua3276d ago

oddly enough someone who owns a 360 is more of an expert on flops than other console owners.

Shadow Man3276d ago

Are you ready to feel the POWER of HULKAMANIA?!

ReviewsArePolitics3276d ago

Who is "Insmoniac" anyway, retard?

Lionsguard3276d ago

the broken condom your father wore was a flop.

Zechs343276d ago

The only thing rising must be your ego from listening to yourself talk trash... kids. should you not be in bed and ready for the for your 3rd grade spelling test?

thereapersson3276d ago

You must have turned N4G into a full-time job, trying to keep your bubble count above one with all your duplicate accounts. There's no way that anyone as utterly brain dead as you could retain the ability to comment more than once for such an extended amount of time.

+ Show (5) more repliesLast reply 3276d ago
Lucreto3276d ago

That is fine we all trust insomnaic to do a good job. I am sure they will further refine the code and sometime in the future they will go back to 60fps.

Aclay3276d ago

This sounds pretty darn good to me, because it seems like Insomniac is gearing up to really start pushing the PS3 on a Guerrilla Games/Naughty Dog type level from now on and I'm all for that.

As long as a game runs smooth at 30FPS, I could care less whether it's 60FPS or not... I'd personally take better graphics and gameplay that ran smooth at 30 FPS than slightly downgraded visuals running at 60FPS.