210°

Forza 3's Game Director Practices What Forza Preaches

Isaiah Taylor of The Start Screen editorializes an interview Turn 10's Game Director, Dan Greenawalt had with Audizine, where his very own customized Audi S4 was put on display. Some interesting technical details were revealed about Forza Motorsport 3.

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thestartscreen.com
darkequitus5289d ago

Saaking, go back to the openzone. There is no value in what you say.

kaveti66165290d ago

They called Dan Greenwalt "Dana Greenwalt" twice in the interview. Sex change?

Bboy_Izilla5289d ago

Hey guys...I corrected the name on my end, but all I can do about the Audizine guys is send them an e-mail.

kevinx10005289d ago

i see you've been busy today saaking.
played mass effect, then left 4 dead and then halo 3.

fail fanboy.

Saaking5289d ago

Hmm, are you stalking me or something? lol

Show all comments (21)
70°

Nurburgring Nordschleife Comes to Forza Motorsport in February

Turn 10 has revealed that the Nurburgring Nordschleife will be coming to Forza Motorsport a little sooner than expected, arriving in Update 5 in February.

Originally slated for its debut on the title in Spring 2024, it seems that the team has completed the track more quickly than anticipated.

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gtplanet.net
30°

Forza gets new track, Hockenheim, includes 3 layouts

Forza Motorsport update 3.0 is here!

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support.forzamotorsport.net
70°

Forza Motorsport is insistent on not adding permanent new Career events

Forza Motorsport's new update adds a wealth of new content, but none of its new championships are actually staying in the game.

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destructoid.com
dumahim131d ago

And that's a big reason why I've shelved the game already. I'm doing this FOMO crap with them anymore.

Tacoboto131d ago

I wonder if Turn 10's spent so many years building systems (rebooting Motorsport, upgrading their engine, assisting Playground on Horizon, retooling the upgraded engine to support an RPG like Fable) that they've forgotten how to build a fun gameplay loop around those systems.

To reference DF's Forza vs GT video, ignoring the aesthetics and visuals, there is a huge philosophical difference in how they approach the fundamentals of getting the player into a vehicle and onto a track, so big it's almost like Turn 10 just doesn't "get it" anymore.