Gamasutra Interview: Golgoth On Resurrecting Toki

Newly-founded French developer Golgoth and its small team didn't forget about about Toki, and 20 years after the release of the original, plan on launching a completely updated, high-definition version of the 2D platformer on Xbox Live Arcade.

Golgoth Studios' Anthony De Sa Ferreira tells Gamasutra about the adventures of developing within a small team, tracking down obscure Data East titles, and the worry that comes with waiting for Toki to emerge from the Microsoft XBLA approval process.

Read Full Story >>
gamasutra.com
20°

Look at This Box Art #3: Toki

In this article series, Fantastic Neighborhood looks at some classic pieces of box art and gives them a comedic critique. Article three of the series is the box art for Toki.

Read Full Story >>
fantasticneighborhood.com

Toki Developer Interview

TheGamersHub Writes:

"Golgoth Studios is a rising star in the game industry. They recently received approval to develop for Sony's platforms, Xbox Live and Nintendo's Wii and DS platforms. The company now has all three major consoles on its side. Their first test will be a remake of a classic Toki coming soon for WiiWare and currently awaiting approval by Sony for PSN distribution. The next game they have lined up after Toki is the revival of Joe And Mac."

Read Full Story >>
thegamershub.co.uk
10°

ESG Interviews Golgoth Studio Part 2

Yesterday ESG posted part 1 of our time speaking to Anthony De Sa Ferreira who is the Business Developer Director for Golgoth Studio. Today we will cover specifics for both the Toki and Caveman Ninja: Joe & Mac remakes.

Read Full Story >>
empirestategamer.com