At Gamers With Jobs, Shawn Andrich writes:
"While we're mostly preoccupied with either supporting or refuting claims that video games create real-life violence, the underlying fear is rarely addressed by either the gaming media or politicians. The argument that games cause terrible acts of homicide implies that movies, music, or even other people can have the same power over anyone. Because 'anyone' includes the person making the argument, they lash out at the most obvious examples of this in an attempt to project it outside themselves. Getting mired in the minutia of cause and effect keeps us in a constant cycle of fear and blame. It's an utter waste of time."