We don't normally interview developers the day their game comes out. And to be fair, we didn't exactly speak to Naughty Dog just now - we've been sitting on this for a couple of weeks. But we did speak to them after we'd made up our minds and given Uncharted 2: Among Thieves a honking 10/10 review.
With that in mind, we focused on the decisions behind particular scenes, casting, and anecdotes about the game's development. There are some extremely minor spoilers beyond, but nothing you'll remember as you pelt through the game this weekend. So, if that sounds good to you, read on to see what lead multiplayer designer Justin Richmond and community manager Arne Meyer have to say for themselves.