To strike a foe you have to get close enough and then slash or tap the screen. Merely tap or slash the enemy and Link will try and strike from where he is. If he's nowhere near he makes no effort to move towards the monster. This is the first stylus-only game I've played where the character won't move towards the enemy before attacking. Perhaps it is my fault for building old habits from superior game design. Shame on all you non-Nintendo developers for making me expect efficiency when I play a game.