Diablo III: Blizzard Talks About Inventory Management

Players of the Diablo titles have always had a love/hate affair with the inventory management of the games, due in part to the "tetris inventory" system that's all too common in action RPGs. With each item taking up a specific size, housecleaning of one's inventory becomes a time-wasting metagame of sorts.

Blizzard's community manager explains the progress of developing Diablo III's inventory management and where things stand at the moment.

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