Gameplanet writes: "One of the things I criticize DS games for is a lack of innovation on such an innovative platform. The dual screens, the touchpad, the wifi, microphone (and now the cameras) are all begging for something a little out of the ordinary to spring up.
Occasionally, a developer gets things right, and we end up with a game that makes full use of the physical attributes of the DS, causing doves to shed tears made of tiny rainbows. Even more occasionally, a developer hits all the buttons of the DS hardware and couples that with an engrossing, challenging and down right wonderful game. Scribblenauts is one of those games."
Scribblenauts has long been a series lauded for its wealth of adjectives and nouns. Sometimes, it's astounding to discover exactly how far this can go, and that's why we have gone to the trouble of scouring for the most obscure and curious words that somehow yield results.
Matt from FuzzyPixels presents a list of the top five puzzle games of all time, as well as handing out a couple of special awards.
Having recently found out about Scribblenauts, the fate of 5th Cell is hard to witness.
the problem of scribblenauts is that it just couldn't work on Playstation/Xbox... Nintendo, PC and Mobile was not enough to support the franchise