Bergquist shed some light on the recent reflections on Steam, stating that; "Many publishers see a big problem with Steam not being independent. I mean, hypothetically, what happens when the next Valve installment ends up being released the same week as another AAA title from a separate publisher?"
The Elder Scrolls: Arena is getting a full remake by fans that brings the game to modern hardware with HD visuals.
The earnings reports of Capcom's Fiscal year 2024 showcase the growth of PC over console, with 60% of game sales being made on the former.
What’s interesting is that, given how well their games sell, it’s very likely most of them fall into the 25/75 revenue split bracket. The larger ones, like Monster Hunter, are in the 20/80 bracket.
So even accounting for the vastly superior regional pricing on PC, I wouldn’t be surprised if revenue-wise from digital sales, both platforms are close, or if PC is ahead as well.
F1 25 promises improved handling, a long-overdue My Team overhaul and a new Braking Point story with a dramatic twist. But is it a worthy yearly upgrade? Yes, it actually is this time.
It's not like Valve ever planned on Steam becoming this big. It was initially just a tool for getting game updates out to people without them having to download and install a patch.
I don't think they saw having 800 games ready for purchase in 5 years coming.