Spore Hero marks the first time Will Wright's hyped 2008 creation has broken out of its PC and Mac confines in a console design. Oh, sure, we've had mobile versions like an iPhone app and the surprisingly solid Spore Creatures for the Nintendo DS, but for the television-connected systems? Spore Hero's first of potentially a bunch. It's a rough beginning for the design: this EA Montreal game has a solid foundation but it's hindered by sloppy issues and some repetitive busy work. IGN had a good time from start to end but IGN couldn't ignore the awkwardness along the way.
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Game Observer: Since I don’t have a computer with the capability to run the original Spore game, I’ve been waiting with bated breath for the promised Wii version ever since the rumors first began.
The fact that it pitches the difficulty level appropriately ensures that newcomers won't be frustrated as to what to do next thanks to simple quests and a simple control system that always guides the player rather than confuses. It's just a shame that yet another title in the Spore franchise hasn't quite reached its potential.