30°

PixelJunk 1-5 Development Starting Early 2010

Gaming Union: "PixelJunk has grown massively in the last 2 years, and people are always looking to see what Q-Games can do with the franchise next.

Early this year, it was announced to Qore that Q-Games were currently working on PixelJunk 1-5, but according to Duncan Flett, Q-Games' PR Manager, this isn't entirely true and development won't actually start properly until the first part of 2010."

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gamingunion.net
Godmars2905370d ago

How about getting Shooter out already?

mephman5370d ago

Well, I presume that will be out before the end of the year.

chisox1005370d ago

PixelJunk Monster is so addicting. Too bad I can't say the same for Racers.

Szarky5370d ago

They've more than made up for it with Eden and Monsters though.

Szarky5370d ago

No doubt. Feels like it's taking forever. I probably should have picked up the DLC for Eden but I kind of grew sick of it after finishing the game.

cjflora5354d ago

I didn't much care for the racer game. PixelJunk Monsters was a fun game, and my wife and I put many hours into it, bu at the end of the day it was their take on a tower defense game. Then Eden came out. I was so pumped by that game. It was original and very unique. I thought PixelJunk was finally breaking out and this would be the start of some truly amazing games. Then I heard the next game was going to be called PixelJunk Shooter. Wow, how generic. The gameplay looks like it will be fun, but it's not what I thought would come from the minds who did Eden. I will buy PixelJunk Shooter, and likely enjoy it quite a bit, but come on PixelJunk. Eden gave a a peek into the genius that is hiding, let it out!! =D

170°

Dylan Cuthbert talks PixelJunk Dungeons, plans for PS4?

PlayStation Universe had the opportunity to have a nice chat with Dylan, to try to get to know the man behind the curtain. Turns out that he’s not that different from any of us; he just lives in Japan.

See why Dungeons hasn't been heard of, and if the company has plans for the next PlayStation console, or a $60 retail game.

BakedGoods4681d ago (Edited 4681d ago )

Man, if they can pull off PixelJunk Dungeons that'd be incredible. A dungeon crawler made with QGames' creativity?! I'm there!

Ingram4681d ago

That's all well and good, but where's PJ monsters 2? pretty please...?

80°

Future PixelJunk titles will feature easy-to-get trophies

Don’t expect future PixelJunk titles to force you to go out of your way in order to get 100% trophy completion.

sinncross4684d ago

Good? This is bad news. Trophies should require some sort or challenge otherwise its a stupid system.

SonyStyled4684d ago

they never said they wouldnt be a challenge. if you read the article, it says the trophys will be made to be aquired more naturally while playing. i have %100 in pixeljunk monsters, i cant recall one trophy that i got just from playing naturally. i had to play intentionally to unlock them. for example, Deep Impact- Destroy 15 enemies at once with the mortar tower, or Wishing Well- Drop 100 coins into the water and clear the specified stage are not trophys that are aquired naturally

JoGam4684d ago

Hope they add a platinum.

killcycle4680d ago

psn games will never get plats unless they got enough content to be comparable to disc games.

porgep4685d ago

Nice for trophy hunters, I suppose.

10°

Games people should play: PixelJunk Shooter, A Control Freaks Remedy

Every gamer should have a quality shooter in their repertoire, but quite often the feel of the game can translate straight to frustration, instead of fun. If the control scheme is too touchy or slow to respond, all other factors become irrelevant. No matter how gorgeous the graphics...

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gameguidedog.com