Last time we saw Quantum Theory was at E3 2009, and the game was so early as to not even be playable. Now with this gothic 3rd person shooter at about the 50% point in development, Tecmo allowed us to go hands on before granting us an interview with Director Makoto Shibata. The playthrough helped us come up with a number of questions about the game, as did you readers. Here are the answers, as translated by Localization Producer Peter Garza:
Many developers try to copy great games and they often fail miserably. These are some video game rip-offs that are hilariously bad.
Every battle royale and soulslike. Every cartoony live service game with dancing
Many of the AAA out on the market today have garnered themselves millions of loyal fans and millions of dollars in revenue. But what if you can’t afford these $60 beauties, or perhaps are looking for something…different? These five video games are the generic store brands of the video game world. Just be warned — your mileage may vary.
The author intentionally plays bad video games for your twisted amusement. Tonight's Episode: Quantum Theory.
with Quantum Theory, I played the demo and was not impressed. I felt like they were trying to mix Gear of War with Lost Planet, and didn't do either very well. May be someone who never played either would have a blast with it though.
I followed this game forever until I finally came out. I got it and loved every bit of it. Originally supposed to be a PS3 exclusive. It got horrible reviews and I didn't understand any of them. They must've been playing a different game then me!
QT is one of those games that people want to dislike. Whether it's the Gears comparisons or ragging on the stupidly named meathead main char and I've never quite got why people want it, or seem to want it, to fail so badly.
There's more to the combat than I imagined already and as it's only half done there's plenty of room for more improvement and all the while those enviroments are looking better and better. With some of the promised texture improvements it might look much better by the time we get a release out of them(though Q1 is VERY optimistic, IMO). Dissapointingly splitscreen is left out(again!)but if they only look at two online modes they might as well not bother at all-I realise this shooter thing is a new effort for Tecmo but, still, they need a LOT more than a TDM and DM variant in todays market.
Still, much more promising than some of the post TGS reports led me to feel it would look right now(though understandably if people were comaring this to a finished Gears, as seems the fashion, it WOULD seem a little unpolished atm wouldn't it?)and , given polish, better enemy AI and, importantly, some better online modes(and more really) it could surprise people. It'll have a different play style to western shooters in some ways(bound to) so we don't know how exactly it's going to tyrn out just yet so I'd not write it off just yet.
Better to have lower expectations and be pleasantly shocked than go the "Haze" route anyway. I do feel, however, that a lot of people just saw it the first time, dism,issed it as a Gears clone and decided to hate on it without giving it a real chance. Besides there is no real TPS exclusive to the PS3 so there could be a decent market for the game if it's half decent.
not quite sold on this game yet, but he said its only 50% done.
The multiplayer part of it sounds really lame.But after all,its tecmo thats developping the game,so I really don't expect much from this game from day one.I really wish they just copied GoW2 rather than made their own stuff.The majority of Japanese PS3 owners don't like shooters,while this game won't succeed in other regions either unless it got a decent multiplayer.
So far the game looks fine and worth buying to me
But remember back last year. From software introduced demon soul's for the ps3 and ninja blade for the 360. I remember CLEARLY how everyone was trying to hype ninja blade as a ninja gaiden (and more) kind of game while people CONSTANTLY said every bad thing about demon souls they could come up with
Fast forward a year. Ninja blade turns out average and is considered a flop by both review and game sales standpoint. And demon soul is on the verge of being considered being one of the greatest games of all time.
Point of the rambling, you can never be too sure of what game is good and what game is crap until you play it yourself. The only review and sale that should EVER count to you is your OWN
I really want to give this game a chance,but from the tone of the developer when he was talking about multiplayer,it seems like he doesn't even plan to focus on multiplayer or make it as great as the singleplayer.To me,if this game doesn't have a decent multiplayer,I may rent it or simply just pass it.