Diii.net has posted the second part of their exclusive interview with Diablo III Game Director Jay Wilson, and this batch of questions focus entirely on the newly-revealed Monk character. Jay talks about the Monk's unrevealed skills, his lore and design, and drops the first word that the party-boosting Auras will return in Diablo 3, most likely as Monk skills.
Via Diablo’s global director of community Adam Fletcher, Blizzard is introducing new measures to improve the quality of season launches in the future. Across both Diablo 4 and the aging Diablo 3, fans of Blizzard’s games should all benefit.
If they didn't let the cellphone guy touch the 3rd one in first place, they wouldn't have to dance around like clowns trying to make money.
We've been asking for less "boring" seasons... "boring"... not "buggy"... same ol' rehashed content just a different color is not working.
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
Diablo III still works on modern PlayStation and Xbox consoles, and remains hugely playable a decade after initial release.
Are you comparing a continuously improved 10+ years old masterpiece with the... beta of an unreleased game?
Some very juicy stuff this time, with the first word of Auras in D3, and new info about the other monk skills as well.
expected really...
This sounds too good.
Aaaaah! The Paladin is BACK! =D
I suppose auras and holy fighters go hand in hand.