For those who previewed the game in early 1999, Halo: Combat Evolved was to be one of the most gorgeous titles released for the Macintosh.
Yes, the Macintosh.
Even Steve Jobs lauded the title as "one of the coolest" he had seen for the Apple platform – that is, until its developer, Bungie, was swallowed up by Microsoft and Mac development ceased. Instead, the Chicago-based Bungie repurposed the game for Microsoft's soon-to-launch Xbox and the small but loyal community of Macintosh gamers shed a collective tear.
The Halo series is reportedly headed over to PlayStation consoles in the near future, while a Nintendo Switch 2 version is not yet planned.
MS probably didn't want the negative press for over a year about Halo coming to sony, which is why they didn't reveal it this year. IMO
I say bring it... for years Sony fans have been saying they needed a Halo killer. Well... now they can play Halo themselves and enjoy what millions of XB fans have been enjoying. Why settle for the rest when you can play the best.
If it's not Infinite or Master Chief Collection. Then maybe it's just a complete collection? Halo 1-5 + ODST and Infinite with a £70 price tag.
Why would Microsoft wait to put this on Switch 2? In a perfect world it would have come to the original Switch.... but if this is not possible, they may be looking to cash in on the fact that it is very likely that most Swich 2 onwers will also a PS5 meaning that they can get a lot of double dippers simply by staggering the releases. I think this is true for multiple Xbox Studios games on PS5. By the next Summer games fest, expect an onslaught of games coming to Switch in the same way they are coming to PlayStation now.
Eight seminal games were released on the gaming market between October 26 and November 23, 2004. Twenty years later, here's Wccftech's retrospective.
You're not gonna include Ratchet and Clank Up Your Arsenal or Jak 3 on that list? Just change it to Fall 2004 Releases and include the masterpiece that is Sly 2.
Unexpected characters, infamous cliffhangers, and an E3 demo that time forgot.
My favourite of the series... I have only played 3 though
Never a big fan of the original but number two blew me away with it's scale, the bit at the beginning when you're driving a tank across this giant bridge whilst shooting down flying enemies lives in my head. Always rocked the double needler
as much as I liked it, it was one of the first game endings where I went "you gotta be f'ing kidding me!"
I still remember the gameplay reveal during E3 2003.. Man, the graphics was like a major upgrade from Halo 1 and it blew everybody's mind. It looked miles ahead of anything on PlayStation 2 and the score was epic! When it launched, Halo 2 was worthy of every bit of hype it generated.
This in my opinion is one of the best Halo games (Alongside 1 and Reach). It introduced the prophets, you could play an elite which was awesome, dual handling SMG, amazing graphics for its time on original Xbox and so many more.
The city levels had flat textures and streaming issues but the assault on the Temple with the ODST team was an unforgettable experience. I still remember how detailed the buildings covered with moss and grass were like and the water element in the temples was perfectly utilized.
Replayed this gem on MCC and had a blast.
fable and gears
makes me wonder if halo still would have been a big hit.
If Halo launched on Mac it would not be the success it is today.
As for the article itself...so many have inferred that Macs will "soon" compete with or equal PCs in terms of gaming capability and support... Still waiting. If anything, Apple seems to have shot itself in the foot on that front by pimping instead the iPhone as its main "gaming" device.
The world would be a better place.
No one would of heard of it!