Epic Games president Micheal Capps revealed some new information on their upcoming Unreal Engine 4. During a Q&A session at the Tokyo Game Show, Capps talked a little bit about the future.
The Microsoft PR man says Natal is going to be for 360. Uh, sure you probably will be able to plug it into the 360, but that's not all.
Kind if funny it's ready when the specs aren't anywhere near finalized and the next consoles are likely to be 2x a powerful at the most with mostly beefed up and reused tech.
im sure they have all the specs for the next gen console but are probably developing DX11 GPU's to put in them sony's going with a 32nm new cell based CPU
The new Xbox will be here 2012 at the latest, and probably 2011. You can bet on it. 360 is already almost 5 years old. They will release the new Xbox in 360's 6th or 7th year. I'm betting 2011.
Free2Game: Title should read "Unreal Engine 4 WILL BE Ready for Next-Gen Consoles"
Their engine isn't efficient enough to run on current consoles? Is their engine too bloated to even compare to the superior engines seen on the PS3 or heck even the Crytek one?
Good timing, Microsoft is just about ready to quit out of this gen with their tail between their legs.
You pissed off some console fanboys there. Listen up fanboys. Most Consoles are based on last-gen PC tech. That's fact. That's not to say that console games sucks because of this fact. Here's a history lesson. Xbox (circa 2001) Processor: Intel 733 MHz CPU Graphics: Geforce MX (loosely a Geforce 3/4 hybrid) 64MB RAM Unified Playstation 2 (circa 2001) Processor: Emotion Engine 300 MHz CPU Graphics: Graphics Synthesizer 147MHz 4MB eDRAM 32MB RAM for GP During 2001, stuff like Geforce FX/6 Series, Dual-Core CPUs, and DDR2 RAM was already out for mainstream PCs. PCs were way ahead of consoles and still continue to do so. Games like Call of Duty 2 came out in 2004 when Xbox was pushing out Halo 2 graphics and PS2 was pushing out God of War graphics. Both which are very good, but incomparable to PC graphics and technology. Just look how this-gen's consoles blatantly play "Simon Says". Xbox 360 (circa 2005) Processor: Xenon Tri-core CPU 3.2 GHz Graphics: ATI Xenos 500MHz 8MB eDRAM (based on R500 Core w/ DX10 enhancements) 512MB RAM Unified Playstation 3 (circa 2006) Processor: Cell Broadband Engine 3.2GHz Graphics: Nvidia Reality Synthesizer 550GHz (based on Geforce 7800 GPU) 512MB (256 Split. XDR-RAM/GDDR3) Now did you honestly expect me to belittle consoles again? F**k no! Consoles are doing pretty damn well right now because here's how the golden rule of gaming technology works. PCs invent the technology, Consoles refine that technology to perfection. Who'd thought that graphics and technology as impressive as Killzone 2 is even possible on a wimpy Gefoce 7800 GPU? Just don't ever forget the fact that in the world of technology, PC is king and Consoles are the horse. If it wasn't for consoles, PC gaming would grind to a halt because there would be little motivation to push the graphical envelope. If it wasn't for PCs, then we'd still be stuck in the 8-bit era of gaming for 20 years straight. There's no difference between a king and a horse except for the roles they play. You thought that this would be a console-hating post? Hah! I love em both equally and spend time on both! Screw you fanboys! I'm a gold-digger for good games regardless of where it came from. The fact of the matter is Epic Games is blowing some serious smoke. How can you finalize a brand new rendering engine if the next-gen technology doesn't even exist for non-commercial purposes yet. I can imagine it now, The UE4 engine is just like the UE3 Engine except for added-minor support/tweaks for SM 5.0, Tessellation Support, GPGPU support. There's a difference between adding on band-aid after band-aid on an existing wound, and taking off all 59 band aids and replacing it with a SUPER BAND-AID OF HEALING. You know, Halo 3 is based on the Halo 2 engine, except for minor tweaks like enhanced SM4, HDR lighting, and Depth of Field and called that NEXT-GEN. HAH! What a JOKE! Talk about duct-taping an AC-Unit to a Window and calling it "Professional Central Air-Conditioning" -I bet the UE4 is just like how Bungie pulled a "next-gen" with Halo 3. I still love Halo 3 and think it's still a great game and play it today, but the graphics technology is a EPIC JOKE! LAUGH WITH ME!!! HA HA HA HA HA!!!! If Epic Games intends to fail as hard as Bungie did regarding how to label engines as "next-gen"....someon e get me my MJ popcorn.gif! NAO!!!!!!! It'll save me 3-4 years of waiting in line. Whatever, my blood sugar is low. Carry on. Pills here.
Especially agree with PC is the king :) But I play my xbox more : (
this makes me think that the ps3 and 360 have no-where near the lifetime that was reported, first no more gears on 360, then the next engine being saved ( as was innevitable but the point remains) for the next console, it seems like they're winding things down a fair bit early, and if any publisher would have been told about m.s plans for the next console it's epic, they will be relying on gears 3 for a big launch etc We'll see what happens, but i think the rumoured 2011 release is absolutely concrete now, at least for the 720 and wii 2 anyway I look forward to actual TRUE HD consoles ( no sub 720p games. no sub 30frame rates, lol) just a random guess, but i think the console's will have cards very similar to the 4870's...only with dx11 support, to wish for more would be insane @FantasyStar correction: "Who'd thought that graphics and technology as impressive as Killzone 2 is even possible on a wimpy Gefoce 7800 [email protected] ?) well i did, i do believe i was running that res in around 2001... they've done well to be sure, but don't overstate it, the @720p part seems to slip everyone's mind when comparing console's to pc's, if i ran crysis at that res i'd get 45 frame average on very high on a 8800gt 512mb I made a thread about it, but i think the ut3 engine wasn't used properly on the 360 or ps3, all the games using the engine that people criticise look amazing on pc, next gen it should be more even.....with this gens pc's i mean ;)
While I do agree that Crysis at 19x10 speaks very large volumes versus 12x7. You gotta admit that it's pretty impressive for a "console" to pull that off. I was definitely impressed not by the hardware, but the new techniques used to pull it off. C'mon, you gotta admit the concept of deferred rendering is what we need to really push multithreading forward in gaming.
Get tired of seeing tech this and tech that. That doesn't mean a thing it is about the games. You have the latest and greatest graphics but if the game stinks the game stinks plain and simple. And right now i could care less about next gen consoles, my PS3 is just starting to shine and i don't even see how i am going to have time to play all these games.
2011/2012 - We will see at least two big engines. Unreal Engine 4.0 as well as CryEngine 4.0 Either one is likely to be very impressive. Both are very likely to be in console SDKs in at least 2 consoles as well. CryEngine 3 is just CryEngine 2 with some duct tape on it to make it work for consoles with some updated textures and optomization.
"During 2001, stuff like Geforce FX/6 Series, Dual-Core CPUs, and DDR2 RAM was already out for mainstream PCs." Try 2005-2006. Definitely not 2001 for that hardware.
Ack, my mistake. You're right.
There you are, Gears 3, November 2011.
I hope they take there time making part 3 and release it on the next Xbox and not 360.
Epic: Unreal Engine 4 Ready to be over used on Next-Gen Consoles
Haha but is that a bad thing?
ME2 Arkham are just 2 games that say, if U2E is used right, welcome it
@^^^^^ Batman:AA and Bioshock standout due to their amazing art-style, but you can tell easily UE3 is not a very capable engine. Shinny plastic everywhere, poor lightning, blocky characters, technically UE3 is nothing to brag about.
Dont forget Mirrors Edge.
Dont you have to have the hardware specs of the next console for that? does that mean xbox has a new console being made or plans for it in the near future?
That wouldn't surprise me. MS has yet to prove that games that look like uncharted can be done on the 360. I'm waiting to see SC:C and Alan Wake. If those two games can't do it then I thinks it's clear MS has to have a console in the near future that will out do all games graphically. However I think project Natal if done right will be able to hold MS until the next gen. of consoles comes out. I for one like my 360 better to play online games on but it will be kind of hard to pursue a new customer not to buy a PS3 when it has Blu-ray and graphically better games not to mention 3D in the near future.
I'm betting a new Xbox or at the very least a remake with Natal next E3.
once again 90% of xbox games will use the Unreal Engine next gen
This will give them time to sort out the pop-in problem.
Is the texture pop-in really that big of a problem on the console versions of UE3? With the PC version of UT3, GOW, and Mass Effect, it takes about 3 seconds for all the textures to load, then there's no pop-in throughout the level. One of the benefits of a harddisk over a DVD / Bluray disk I guess.
The Console arkham sort of melts in at the beginning of a level, then that is it. no problem from then on. Eary UE3 game used to pop-in rather than melt inat the begginning, but not during gameplay. Can't see what the deal is. GeOW and UT3 on PC did it as you said, even with a beefy (for a UE game) rig. Edit:They could have hidden it with a screen fade in, I suppose
It's really not that bad but still annoying to see.
It was kind of cool to watch...: ) But that's just me.
So when are the next consoles coming out? Because if its more than 4 years from now, by then the UE4 will be outdated. Or do they mean current consoles?
So 2011 maybe 2012?
Probably not till 2012 or 2013 at the earliest. Neither of them are still nowhere near the point of making money and wont be by 2011.
for 3 games or 2?.
I think it's only for two exclusives.
No idea, but I bet the MS check-book would be taken out if need be. Would be strange to start the final chapter on another platform. Would be sifferent if it was a straight sequal, with on cannon related ties to the previous games
I know that when you plan to make something today and that something might take 4 years to develop, that means you have to think 4 yrs in advance.. now going by that, are they sure that the new engine will work with the technology 4 years from now? coz the rate that technology is jumping, especially the GPUs and CPUs, it's like 10 steps froward every 6 months. I'm not saying the new consoles are coming 4 years from now, just hypothetically speaking.
Will be next gen console tech. Easy to see the pattern there.
It's ready for Ps3.
So you ARE jealous of Gears of War then? :)
Not half as much as you are jealous of Uncharted. :D
I have Uncharted.
We have Uncharted 2 a real next gen game with no glitches and lag :)
It's out for sale? You have it?
Bottomline is that we have a superior game, Uncharted 2. While you are stuck in last gen gaming with ODLC. Hahaha we have Uncharted 2...you dont! We have superior games and a superior experience. Did you read the other thread on Ninja Gaiden Sigma 2? It was revealed there that PS3 games are judged against a higher standard. Lmao so even if a PS3 scores a 7, in xbox standard thats actually a 9. And xbox games that scores a 9, are actually barely worth a 7 on PS3. Hahaha SUCKERS.
Epic needs to fix the net code and sticky walk then you can work on the new engine. At this point im not even going to buy Gears 3 and I have a gears tattoo.
Expect the engine to run like crap just like UE3,Look at your multiplats sontfantards
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