420°

Sony: 5.5 million PS3's shipped by March 31st

Sony have revealed that they just missed their target of 6milliion consoles by Fiscal year end by 500,000 units. Their worldwide software shipments for the PS3 were 13.2 million.

PS2 and PSP hardware shipments dropped slightly, PS2 software droped by 30million, but PSP software rose by 12.5million units.

Boink6183d ago (Edited 6183d ago )

I hate this shipped = sold thing that MS and sony are doing.

*edit???who the hell disagreed? someone's in favour of the companies BS'ing and inflating their numbers? that's just sad.

Merovee6183d ago

But the thing is neither really has a reliable system to see how many have sold. If any store cant be reached or refuses to state sales they're lost.

Bathyj6182d ago (Edited 6182d ago )

At least they call it shipped. Whats the harm in seeing these numbers? I see nothing confusing or misleading here.

EZCheez6182d ago

I also tire of reading these shipped numbers. They can be misleading to the untrained eye, but I don't know any other reliable numbers to work off of considering Microsoft and Sony. Nintendo will also have to start with these statements once every Wii stops counting as an automatic sell. But who knows when that will happen?

techie6183d ago

I agree...but it's just shipped here.

DrWan6183d ago

It's "sold" in their eyes, becuase retailers pay them, and now they have the money liquidated for other operations such as making a different form-factor. ect.

but yah, ship does not = install base.

rusgreim6183d ago

... a sale is recorded when the consumer purchases it, but I can't find a sales number in the report. So... how many un-owned PS3's are there in warehouses and on store shelves. Thats what really matters.

Yuprules6183d ago

Agreed, there could be 3 million (just a total guess) units sitting on store shelves!

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70°

The Best PS2 Games of All Time [2024 Edition]

GB: "With this feature, we will be taking a look at 15 of the best games from the PlayStation 2's vast library."

Read Full Story >>
gamingbolt.com
90°

10 Weirdest Video Games of All Time

Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.

Read Full Story >>
culturedvultures.com
JonTheGod22h ago

Why are the Katamari games not on the list??

130°

70 percent of devs unsure of live-service games sustainability

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

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gamedeveloper.com
thorstein1d 19h ago

It was worrisome to begin with.

It's a niche genre with only a handful of hits that can stand the test of time.

Cacabunga22h ago

I like the sound of that!! I will for sure never support these gaas games.
Sony must be shocked at gamer's reaction, making them cancel a few of these and hopefully go back to the good heavy hitters they had us used to..
now bring on that PSPro reveal and show us some SP 1st party awesomeness.

CrimsonWing691d 18h ago

What’s to be unsure of!? Look at the ratio of success to failure!

DarXyde1d 1h ago

It's pretty ridiculous.

Imagine having a breadth of data at your disposal to see the statistically low success rate of these games, only to be laser focused on the exceptional case studies.

shinoff21831d 17h ago

Yes. Stop all the live service bs.

jznrpg1d 16h ago

Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.

MIDGETonSTILTS171d 16h ago

Helldivers 2 manages just fine…

Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.

Make so much content that you can drip extra content for years, and the game already feels complete without them.

Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.

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