Microsoft released these two gameplay trailers for Crackdown. They look to be from a newer build of the game. The "Rocket Juggling" is going to be a lot of fun, especially on Xbox Live!
First of all Next Gen doesn't mean all the games look like Gears of War. Any game Microsoft has its hand on will be next gen. Yes its cell shading and it may not be your cup of tea...but it will be most definately next gen. Don't be like those sony fanboys and call people names if they don't share your opinion. If you aren't interested in the game....thats fine.....Me personally, I know its going to be great. Ps2 games looked worse than dreamcast games and xbox games. I think you are just talking about the cell shading in general. You seen it before in other games and you just ain't into it. Well I guarentee when this game comes out if you ever rent it, buy it, and play it. You will be impressed with Microsoft is doing with the genre.
i have a 360, and do NOT plan on getting a PS3 i despise sony so dont EVER call me a sony fanboy. all im saying is the graphics suck a$$. its not impressive and when you compare games like this against Gears of War it looks like utter $hit! i dont have to love every game on the 360 to own one do I?
To BOOSTIN how can a game like this looks like a ps2 game, maybe your not seeing right and its best if you say you don,t like the concept of the game simple as that.
And the most impressive ive seen so far on the 360 is Lost Planet.
the cell shading (comic) graphics dont look nex gen at all to me. horrible character designs. cheesy a$$ music. and is that the batmobile? WTF?? even perfect dark looks better and it was a LAUNCH TITLE!
First of all Next Gen doesn't mean all the games look like Gears of War. Any game Microsoft has its hand on will be next gen. Yes its cell shading and it may not be your cup of tea...but it will be most definately next gen. Don't be like those sony fanboys and call people names if they don't share your opinion. If you aren't interested in the game....thats fine.....Me personally, I know its going to be great. Ps2 games looked worse than dreamcast games and xbox games. I think you are just talking about the cell shading in general. You seen it before in other games and you just ain't into it. Well I guarentee when this game comes out if you ever rent it, buy it, and play it. You will be impressed with Microsoft is doing with the genre.
i guess maybe this isnt my cup of tea. but i never called anyone names. i was simply completely unsatisfied with what i saw, and heard in the vid. im sure everyone can agree the music is bad. i know there are great games for the 360 but just because we have a nex gen console doesnt mean we arent going to run into some awful games. full auto anyone?
Yeah its not my favorite game. But its a fun diversion from oblivion. Same with Over G. I think Microsoft has just raised the bar so high that consumers expect all developers to make the kind of game "they" want. To be successful there need to be a diverse line up of games. We need Full Auto and Over G. Car combat racing and Jet fighting. Thats why i like the outfit too. We know we will have the best first person shooters on the 360. Now lets get more diverse and get more gamers different types of games. Thats why Crackdown is important as well. Don't shun diversity. If its not for you, cool. But it will appeal to many. And for microsoft to be successful it has to have variety of games.
Yeah me too...lol Crackdown looks like it has promise and i think it looks cool but i also understand boostins point-of-view, i try to sell people street fighter games all day and no-matter how good i tell them it is they say "But it looks like a cartoon" and thats just there personal preference nothin wrong with that at all
i agree with boostin this game looks like a ps2 game, but the gameplay could be next gen...i have to admit it looks rubbish though and i thought tekken pics looked bad.
To a certain extent im not going to say it looks bad im just going to say its different, as is its a totally different art style that i think works with the gameplay. Like if this game looked super real but had the same gameplay machanics it would look silly so i think its good for what they are trying to do
the game is gona be fun to PLAY the graphics are better then that in the flesh the cell shading is the best cell shading i have seen on a console .....
this game is gona rock xbox live when it comes out,,,
another gr8 tittle i will be adding to my collection of already 12 360 games
Yes this game's graphics do not look as detailed as GOW but they simply can't. The reality all developers have to face is how and where to allocate game resources. Developers simply can't do everything in a game perfect otherwise it would take too long, be too expensive, and run up against hardware constraints. The game developers for Crackdown wanted to focus on gameplay over graphics and I applaud them for doing so. This game looks to be a huge amount of fun.
He doesn't have to like the game. Shoot, I don't like Full Auto or Over G or The Outfit, but I love my 360 and Oblivion, GRAW, COD2, Condemned, FN3, and I will definitely buy Crackdown. I like the cel-shade, but no one else has to. I don't like the PS2, and probably won't like the PS3, but everyone else can for all I care... as long as the 360 still does well enough to come out with kick-butt looking games like Crackdown! And, I can't wait to drive the Wanna-Be-Batmobile (I frikkin have a Batman tattoo!)
You hit it right on. Every game isn't for everybody. Just as long as we have a good variety of games to choose from so we all win. Good variety of games means more attractive to more people. I love first person shooters but If every game for the 360 was a first person shooter the system wouldn't do as well.
GFX are APPROPRIATE for this type of game; large, open-sandbox style, and don't forget it has co-op over Live, which is awesome, even Saint's Row won't have that. Anyone who liked GTA or Mercenaries should get this game.
First off the main character...umm is that supposed to be Wesley Snipes with corn rows?
The graphics - understand the intent, but looking pretty BLAH!
The gameplay - I am getting a bit tired of the whole developer stance on the sandbox as a substitute for content. Is there is a story here, or is it simply mindless mayhem as displayed in the trailers?
YAWN!!!
Saints Row looks better positioned than this title. While it does feature the sandbox concept, it is tied to a story, robust character creation, and in my opinion a much better engine!!
"The gameplay is paramount in Crackdown, and it seems that the game's storyline exists primarily to drive that gameplay. You'll play the roll of a lone supercop, given incredible powers by the mysterious organization known as the Agency and tasked with ridding the city of crime. This is a last-ditch attempt to remove 21 kingpins who are sapping the metropolis of its remaining decency. The police have failed, and you'll be playing the role of the one badass powerful enough to do what an entire force of blue shirts couldn't.
"Your imperative is to clean up the streets, and it seemed from our demo that you'll be able to pursue that objective in just about whatever way you want--regardless of legality. The game takes place in one massive world with no loading, and you'll travel around the map, looking for missions to undertake that will eventually lead you to one of the 21 kingpins. In keeping with Real Time Worlds' goal of unfettered gameplay, you won't have to challenge the kingpins in any particular order--you can take them out as you see fit. Interestingly, each of these boss characters will control a different aspect of the city's criminal operation. One may specialize in weapons distribution, for instance, while another might supply fast cars to the thugs. If you take out the former, you'll see the armament of your subsequent foes become noticeably less powerful; kill the latter overlord, and your enemies won't be riding in quite the same style."
"The Agency has given you superpowers through experimental drugs and other conditioning, and you'll be able to take those uncanny abilities and considerably beef them up depending on how you play.
Your skills are broken into five categories--athletics, strength, shooting, explosives, and driving--and each stat will increase individually as you, well, kill people with that method. So if you choose to eliminate most baddies with melee combat or by throwing projectiles, your strength will rise, and you'll see your character visibly get bigger, while also gaining the power to pick up and throw cars and other large objects. An increase in athletics will make you able to jump higher, run faster, climb up higher ledges, and so forth. Interestingly, the designers didn't make the driving stat relevant simply by easing up on the handling of any cars you jack. Rather, they implemented "Agency vehicles" that will be upgraded as your driving stat goes up. The sports car we saw actually got bigger and also gained mean-looking armor plating as it levelled up, in addition to its increased speed and handling. SUV and even big rig-type vehicles will also be available from the benevolent Agency.
We didn't get a chance to play Crackdown ourselves, but the developer says to expect extremely simple controls, in the interest of smoothing gameplay. You'll perform generally all your abilities using only the two analog sticks and the left and right shoulder buttons. Moving around and fighting looked like it ought to be familiar to anyone who's played GTA and its ilk, though the gun targeting does bear some explanation. Essentially, when you paint a target with your reticle, you'll get a sort of soft lock, in that your aim will generally stay on that target. You can then hold the left trigger to establish a hard lock, which will actually hold your reticle and the camera directly on the enemy. Once you've got a hard lock, you'll see small boxes appear on the head, torso, and limbs of the enemy, and you can snap your aim to each of these points in order to disable the foe's arm or leg, or go for a headshot."
"This generalized damage model doesn't apply just to human enemies. You can also use it against cars, for instance. You might shoot a speeding car in its tires to slow it down so you can catch up, or you can hit it right in the gas tank (if you're good enough) to achieve an automotive headshot of sorts, sending it sky high in flames.
"All of the objects in the game are physically modelled and can be picked up and used as tools. For instance, we saw how your character could rip the door right off a car and use it as a shield, before throwing it as a weapon. And since you'll be able to complete any portion of Crackdown's single-player missions cooperatively via Xbox Live, we imagine the possibilities for open-ended, creative gameplay are many indeed.
"Crackdown's visual style isn't quite what you'd expect to see from a game in the Grand Theft Auto vein--it's brightly lit, colorful, and features some stylized architecture. Its characters feature outlining and shading reminiscent of the cel-shading technique. Real Time Worlds is apparently trying to achieve a graphic-novel look for the game. The city itself features an interesting design, too--it's essentially built upwards, much higher than in your typical free-roaming action game--some buildings seem to be tens of stories high. In fact, the developer claims that 50 percent of the game's action will take place above street level, and given your character's potentially superhuman abilities of jumping and grappling, we'd believe it.
"Based on our first look, Crackdown seems like it'll give Grand Theft Auto fans the kind of gameplay they're looking for, while providing a little bit more to those who wished that they, as Tommy Vercetti, could just pick up that car and hurl it at pedestrians. The game is due out in 2006, and despite its early state, it was running nicely during our demo. We'll chart Crackdown's progress over the coming year and deliver more information as we have it."
Im not a fan of cell-shading myself as I've passed on Zelda: Windwaker because of it (and I love Zelda games). And yeah if Tekken and stuff does look better it's for Tekken's performance is nothing like Crackdowns for the fact Crackdown has WAYYYYYY more going on, on screen then Tekken. Also graphics are going to take a hit when you combine HUGE amounts of gameplay, each other character/vehicle on screen, etc. Also this has way more going on in it than Gears of War in my opinion. Thus why I think it also takes somewhat of a hit because of how much stuff going on on-screen at once. Gears of War looks amazing and I want it just as bad as the next guy. But it's not really fair to compare games of different genres. Also I respect the artistic style they are giving the game with the 3D mixed cell-shading, I actually dig it looks cool. Nice to see a change from the norm of what we expect from a game like this.
Is it really needed to have life like graphics all the time when the content isn't actually life like itself? such as juggling people with rockets, fighting locust hordes, driving a warthog, etc.. Everything is going to be exagerated and stuff in games as is why it makes them fun. I don't know about you all but I don't pay for games to be like reality, I play them to get away from reality. While keeping in mind like sports games, war games, and a few more aim for reality that is understandable. But at the same time Crackdown, Gears of War, Halo 3, etc. are fictional and fantasy. Which gives them their own look, feel, and purpose. Take that into mind.
Im a big fan of fighting games and I loved playing DOA 4, did I hate it because the fighters didn't look real? no, because I know that is TECMO's art style for that game and I respect that. It was still an amazing game regardless!
Seriously comparing this game is like taking old school Mutant League and saying why don't it have the realism of Madden? or why can't Tekken/DOA 4 look as real as Fight Night Round 3 because after all they are fighting games (even though 1 is solely boxing). The fictional games are allowed to exagerate on things it's why we as people love them and play them.
But how I feel about this game and others is just my opinion unless you agree?
i have made a few references to the fact that everyone who has not read about this game needs too.
i think if you read what the story is about and what the developers have planned you will be excited about this one.
i see Cyclonus has given a summary and is probably the info i am referring too.
btw, i have yet to buy a cell shaded game, so just because i think i might like this one is in no way influenced by it being or not being cell shaded. i just like what is planned.
but so could my car... and my job... and my fashion sense... and me in general... but this game has everything I want in a game: superhero type of stuff, cool cars, free-roaming, co-op online, etc.
Over hyped that game wasn't that much of a great game lets just see how great those other games are at the time moment after all Gears of War could be Gears of Failer knowing that Gears of War graphics are actualy using Epics Unreal Engine 3 not ATI's Xeons Graphics Card so really 360 barely fits the description Next Gen.
game looks like a ps2 title. not impressed at all. the comic book look is old. only nerds read comic books anyway.
I bought the 360 for two games originally: Oblivion and Crackdown!
BTW- I'm a nerd, I guess.
PS3 fan boy is sad.
To boostin your just scared because the 360 have alot of great titles.
looks good to me, much better than any PS64 graphics...
To BOOSTIN how can a game like this looks like a ps2 game, maybe your not seeing right and its best if you say you don,t like the concept of the game simple as that.
And the most impressive ive seen so far on the 360 is Lost Planet.