Bayonetta will make a PS3 and Xbox 360 playable appearance at this month's TGS, but Platinum Games explains why there might be differences between each versions.
Some gamers have been worried over how the performance of the PlayStation 3 version of Bayonetta would turn out, especially following a limited showing of the game and a negative report from 1up.com
The Xbox 360 version of Platinum Games' title had been the only build shown until GamesCom in Cologne, where the PS3 version demonstrated a slightly shaky framerate. However, the developer has been adamant that both titles would be nigh on identical by the time of their day and date release in the Spring of 2010.
The developer's president and CEO, Tatsuya Minami, has now approached the question of the game's multiplatform development before its appearance at this year's Tokyo Games Show.