It's been a long time in the coming, but Gran Turismo for the PSP is finally here, not so coincidentally launching on the same day as the PSPgo. The numbers are great, particularly for a PSP title, with it featuring some 800 cars, 35 tracks and 60 track variations (meaning forward and reverse on most of the tracks), and all while running at 60fps
Former Sony Interactive Entertainment executive Shuhei Yoshida has shared how his feedback played a role in the success of Gran Turismo.
To this day, anyone that plays a GT game for the first time and doesn't have experience with this kind of game will crash at the first corner, so not really sure what Shu is claiming here. I literally saw this happen a few months ago at an event where they had GT7 with VR2 up on a stage and members of the public got to try it out.
Nathan Williams from Bebington has made a dream leap from virtual tracks to real-world glory, clinching victory in his debut race in the OT Coupe with Toyo
Cars are vast in their designs from normal to the strange; however we have compiled the weirdest cars featured in the Gran Turismo series.
Really wasn't expecting this
Damn i wonder what GT5 will turn out like then. Seems like loads of cars dont mean a better game.
6.8 = 68
meaning its better than RRODST's 64/100!
Hahahaha! Seriously, I really really wasnt expecting this. :|
Eurogamer game it a better score than ign. That sucks for pd though, it would sucks putting so much time into something just to have people not like it. I still think they did a great job for their first psp game. That is a boat load of content still though.
Damage Control in 3...2...1
But honestly, wow at the score. Did not expect that. Microsoft must have paid IGN out again. Still, 0.8 better than ODST right guys? At least there's some ammo for the wars
But seriously how does it get 4/10? This thing looked beautiful from the screenshots.
EDIT: NO CAREER MODE, WHAAT?! How can you not have a career mode for a portable racing game?