The demo begins with the bold statement that the game engine can push game worlds in ways that couldn't be done before. From anyone else VideoGamer might have laughed, or at least sniggered under their breath, but this is id. The character stood in the wasteland, some two hours into the game. There's a hut to his right and a huge draw distance stretching off as far as the eye can see. There's no doubt about it. Rage looks stunning and this is a game that's still months and months from release.