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Thunderbolt: PAX '09: Dante's Inferno Preview

Thunderbolt writes: "Some of us are still puzzled to this day over EA's choice to make a game based on The Divine Comedy. Sure, it's an extremely well known source material, and sure the nine circles of hell could be easily adapted as nine unique game stages, but there's still something odd about the entire ordeal. The Inferno could have been interpreted in many ways, but for better or worse, EA and Visceral Games decided to follow the God of War formula to the T".

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