Thunderbolt writes: "Rushed to the front of the massive line by a PR rep and plopped in front of someone who had obviously been waiting their turn for a long time, I felt a little sheepish when I first got my hands on Scribblenauts. After awkwardly apologizing to the attendee whose turn I was usurping, though, they stuck around to look over my shoulder and backseat play - a fitting punishment for me, I suppose; at least they didn't hate me, as some of the people in the queue surely did. After being guided through the first level of the game by PR people, I was let loose on a few puzzles by myself".
Scribblenauts has long been a series lauded for its wealth of adjectives and nouns. Sometimes, it's astounding to discover exactly how far this can go, and that's why we have gone to the trouble of scouring for the most obscure and curious words that somehow yield results.
Matt from FuzzyPixels presents a list of the top five puzzle games of all time, as well as handing out a couple of special awards.
Having recently found out about Scribblenauts, the fate of 5th Cell is hard to witness.
the problem of scribblenauts is that it just couldn't work on Playstation/Xbox... Nintendo, PC and Mobile was not enough to support the franchise