Kotaku writes: "I left my Mass Effect 2 demo feeling like the shooting had improved and that the strategic combat was less of a pace-killer than before. Does that make it more a shooter and less an RPG? I'm not sure, but it looks like it'll make for better gameplay.
The interactive dialogue sequences that bookended the battle I fought may have been more the hallmark of a Mass Effect. The quality of the combat in between suggested that the game's action may be rising to the level of the series' storytelling".