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PAX 09: Valve's Faliszek: Left 4 Dead 2 Works As 'Cohesive Single Statement'

As the November release of Left 4 Dead 2 approaches, developer Valve has been continually revealing new gameplay elements, and the initial internet outcry about the co-operative zombie action game's close proximity to its predecessor has largely receded.

This week, the company detailed the new Jockey boss infected character, which leaps onto survivor characters and briefly "pilots" them around the map. Following the game's latest showing, at the Penny Arcade Expo in Seattle, Gamasutra sat down with Valve's project lead Chet Faliszek.

Faliszek touched on the game's increasing complexity, Valve's growing familiarity with its systems, and why in a procedurally-driven game like Left 4 Dead 2, a standalone sequel works better as a "single statement" than individual content packs.

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Pandamobile3798d ago

"For Left 4 Dead 2, Valve has added scripting capability for the AI director -- functionality that will be available to modders, a community Valve still values highly."

Oh hell yes. Maybe we'll be able to script whole scenes with friendly AI for machinima. A guy can hope :)

Nihilism3797d ago

i'd trade anything for offline vs. mode, i think it's ridiculous they didn't include it in the first, i couldn't tell you why but i don't like gaming online, gimme some offline death-matches anyday. Like the good ol' counterstrike days

Jamescagney3797d ago

I was gonna get Left 4 Dead this weekend, can't believe I haven't got it already really, but I think I'll wait for this to come out now.

Probably wouldn't be worth getting the first one now would it?

y0haN3797d ago

No. The original's entire campaign is available in source format (.vmf) so you will be able to play it in L4D2 one way or another. L4D1 owners kind of got bummed in that way.