Devs: Wii is Essentially GameCube 1.5

Speaking with Newsweek's N'Gai Croal, the two sources indicated that the Wii is actually not a very flexible system, and Nintendo even admitted that its architecture is basically "GameCube 1.5."

According to the sources, unlike the original Xbox, the Wii does not have programmable shaders and its fixed-function design is "pretty similar" to Nvidia's seven-year-old GeForce2. "The Wii's GPU has fixed functions for vertex, lighting, and pixel operations... The Wii is an older fixed function design where you have lots of operations but the pipelines are not programmable in the sense of downloading shader code to run [on them]," said one source.

The second source added, "A dev support guy from Nintendo said that the Wii chipset is 'Gamecube 1.5 with some added memory.' I figure if they say that, it must be true."

The second source did note, however, that the "GameCube 1.5" label isn't necessarily an indictment of the console. Gamers will still see graphical improvements thanks to increased memory and memory clock speed.

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PS360WII4482d ago

Ummm I just wanted to say that even though these devs say it's a Gamecube 1.5 I still think the Wii is an awesome console. You know before we get a few posts about how much it sucks... (which isn't true mind you ^.-)

Firewire4482d ago

I agree its a good console if you like the games it offers, me personally no!
I don't like the games, but thats just me.
I don't understand this whole comparisson, if you didn't know it was basically
a GC 1.5 before it even launched, I'm not sure what planet
you've been living on! How power full it is is besides the point, the focus
should be on games & the lack of quality title's!
Reggie your a liar!

BrainDead4482d ago

The wii is the GC 1.5 no way around it. I have one its alright but my PS3 blows it away IMO.

tehcellownu4482d ago

i think everyone knows wii isnt powerful at all..the only thing that changed was the controllers and callin it the wii..

ItsDubC4482d ago

To be fair, while this GameDaily article has left it out, the original news source quotes this w/ respect to vertex shaders:

"Almost all the shader effects on PC, Xbox 360 and PS3 can be reproduced on the Wii by re-implementing them with the fixed function hardware of the Wii's GPU. Most games just port the effect over. A few teams have gone as far as making a shader-to-Wii conversion tool. It reads the shader code and generates the fixed function code necessary to achieve the same result. Keep in mind that the Wii's GPU is not as fast or feature rich as the Xbox 360 or PS3, but that doesn't mean you can't get very close results."

sajj3164482d ago

"Keep in mind that the Wii's GPU is not as fast or feature rich as the Xbox 360 or PS3, but that doesn't mean you can't get very close results."

What exactly is very close? Maybe in its ability to provide a close conversion to shaders through fixed function but thats all. Sure ... they can be reproduced but to what level?

sabbath4204482d ago

This is news? NOT! We all new this from the beginning. The effects of the drug (wiimote)are now wearing off and the thrill is gone.

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