Edge: The Making of Bandersnatch

When Psygnosis released Brataccas for the Atari ST in 1985, the beginning of an era for the Liverpudlian firm was a footnote to the story of infamous 8bit publisher Imagine. Brataccas, you see, was the game that was formed from the husk of code left over from Imagine's so-called Mega Game, Bandersnatch: the UK industry's most famous game that never saw the light of day.

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