PAX 09: Tony Hawk: Ride

September 4, 2009 - Let's face it, after a decade, the Tony Hawk games weren't just blending together – they were getting downright hoary. After all, how many times can you pound a bunch of buttons to string together a massive trick combo before that inevitable "done that" feeling sets in and you move on to the next thrill? Activision certainly recognized that Tony Hawk fatigue was on the creep, and so when it came time for the next iteration of the series, it looked to the success of another of its mega-franchise for inspiration: Guitar Hero. The blockbuster status of Guitar Hero (and the Wii, really) proved that gamers will indeed shell out for a peripheral that allows unique interaction with a good game.

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