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The Return of the Adventure Game Or is it?

Kombo: The adventure game, epitomized by classics like LucasArts' Day of the Tentacle and Grim Fandango, has been on life-support for some time. Games like Syberia and Still Life come out once in a while, reminding us that it's still fun to point and click on things, but rarely do these titles get any kind of broad attention. In the last year though, things have taken quite a turn for the opposite. Is it here to stay?

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