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David Jaffe argues with Twitter user over used game sales

David Jaffe uses twitter to put forth his idea of giving back a percentage of Gamestop's used game sales back to the publisher. This does not sit well with another twitter user and an argument ensues.

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Xbox360Elite5773d ago

David Jaffe should just shut his trap asking for more $$$ maybe he just found out his game won't sell as much as it should due to poor sony fan base.

Kazunori Yamauchi5773d ago

Oh are you mad that his game cant be done on your system with out blowing it up. Im guessing you hate me too, blame MS for the weak hardware that is the xbox 360.

CEO of Polyphony Digital and creator and producer of the Gran Turismo series, Kazunori Yamauchi

Saaking5773d ago

Stupid bot, every publisher looses money from used game sales. Don't drag your fanboyism into this you idiot.

ZombieAutopsy5772d ago

if it was peter molyneux saying this i bet you'd agree with him...keep your fanboyism in your head where it belongs.

Silverwolf5773d ago

ebay is making a killing for just providing a place to sell used stuff. Who's going after them? Yet these cry babies keep giving gamestop exclusive content.

gamesR4fun5773d ago (Edited 5773d ago )

lol well i cant blame him for trying but no way in hell used is used suck it up the dev got their cash already. If u want to keep cashing in on ol used games make dlc thats attractive and affordable end of story.

"Jaffe: dont buy it- you’d just resell the fu@ker anyway."

lol Jaffes jus gone full retard idc as long as the games he puts out still rock lol

KILLA J5772d ago

so, if i want to sell my MAZDA3 should MAZDA get another profit for that?........... DAVID JAFFE is not making sense

Reibooi5772d ago

I love the idiots in this case Jaffe who say because music went pretty much entirely download that everything else will.

ITS NOT THE CASE!!!! Songs are small tiny little files that you do nothing but listen too. Its a big difference from massive files for movies and games that you listen watch and play. It is this reason on top of the US's crap internet and many other reasons why I don't think games will or should go download only in the future.

Now I will agree that Gamestop should come up with a way to help support the devs and the most logical way is to cut them in on the used game sales. However that is their biggest money maker so of course they are gonna be hesitent.

I would also like to state that I'm not against digital Distribution because i could not sell the game i bought back. I pretty much never sell my games back. It's because I like owning the physical copy I like having it on my shelf I like not having to worry about if my hard drive crashes how I will play it again or have to spend time re downloading it when I want to play it again. I like being able to go to the shelf pick it up put it in the console and done I can play. Alot of people agree with that and it's that mentality that I think will prevent digital distribution from taking over anytime soon even if the industry tries to push it on us.

morganfell5772d ago (Edited 5772d ago )

If publishers selected better dev teams to build their products and stopped shoveling so much mediocre crap out the door then fewer people would feel compelled to run down the street and trade in titles.

For every time publishers groan and cry about not getting a piece of used game sales I can demonstrate a thousand times where their shovelware just brought some gamer a days worth of frustration and shrieking comments such as, "I can't believe I blew $59 on this crap!"

When was the last time Ford or GM got a piece of the car you sold after it was already paid off? How many industries have that procedure? "Well it's intellectual property!" Really? When was the last time used book sales sent money back to any publisher or writer? When was the last time the descendants of Rembrandt received a check from Sotheby's or Christies because one of his paintings was auctioned off?

And if Jaffe, whom I like in certain ways feels it will be a moot point then why is he having a cow? Gamestop isn't going anywhere. They are getting in to Digital distro and they just swallowed up Gamefly. Besides, I have seen publishers and devs come and go. Goodbye SSI, goodbye Origin, goodbye Midway, good riddance Grin.

And don't say look at the music biz. Jaffe just made a complete ass of himself there. If anything digital distribution has made pirating far far worse than it ever was.

crck5772d ago (Edited 5772d ago )

Devs are just making themselves look like whiners. If you want more money lower the fricking prices of your games quicker. Most gamers wouldn't mind paying $5 to $10 more then the used game prices for new games. But when companies keep the new game prices at ridiculous levels it makes absolutely no sense to buy it new. Heavenly Sword and Uncharted are perfect examples of this. I know Uncharted just dropped to $30 but before that it was $60 along with Heavenly Sword. Who the hell is going to drop $60 for a new copy when you can get it used for $25 to $30. I can't imagine how many sales Sony has lost in the last year or two keeping those old games at such high price points.

kickaski5772d ago

Hello everyone please don't confuse the developer with the publisher. Also, the difference between profit and revenue.

IdleLeeSiuLung5772d ago (Edited 5772d ago )

True, that Sony might have lost some sales by keeping the prices of those games so high, but if they lost less than half of the gamers they still come out ahead!

I think Sony for some reason keeps it standard to have their published games listed at a high price. I bought Heavenly Sword last Thanksgiving I think on amazon.com sale and got it for $20. I was surprised to find that it virtually had no price drops. I'm still waiting for a $20 Uncharted!

Oh, by the way I never buy used games personally! I don't like the idea of other people handling my games in potentially nasty ways and hence don't like lending my games away either.

Elven65772d ago

Kilaj: Ford for example has used car dealerships that not only sell used Ford cars but other companies as well. So if you want to sell your Mazda car back to Mazda they can make a second profit on it.

Aclay5772d ago (Edited 5772d ago )

For anyone that reads this that has their own site that wants to post this or for anyone that's just interested, David Jaffe has already posted a response video to the Twitter user about Used Games:

http://www.youtube.com/watc...

I personally don't buy Used games, and I buy all my games New. The only game I've bought used is Ico like 7 or 8 years ago, and I only bought it used because I couldn't find it new in stores. If there's a game that I want and just don't feel like it's worth paying $60 bucks for, I'll just wait for it to go down in price about $20 bucks first.

The majority of the games that I pay $60 bucks for are the AAA calibur high quality titles, and/ or just games that are on my "Must Buy List". Developers put so much time and work into game titles, and I do believe that they should get a cut of Used game sales from Gamestop.

@crck,

I have to agree with you somewhat... I really do think that Sony lost out on a LOT of game sales by keeping the price of the games they published (like Uncharted, Heavenly Sword, Motorstorm Pacific Rift, etc...) at full price for so long. I bought both Uncharted 1 and Heavenly Sword the exact day they came out, but so many people probably would have bought it if the price was gradually lowered over several months, and I've noticed that Sony tends to keep the prices of the games they publish at Full price price for a LONG time.

RememberThe3575772d ago

The "your just whiners" argument.

David Jaffe is talking software here. Not cars or consoles. Software. This is not the same. Car manufacturers can't take their product and put it on line for people to download. However, game publishers can. And he has a really good point about GameStop. If they don't play ball with the publishers DD will take over. That is not a threat, but a fact. Used game sales are taking a pretty large chunk out of publishers potential profits. With DD they don't have to worry about that.

GameStop is running a business and they know exactly what they are doing. They are going to hold out as long as they can, and once DD starts to take hold, they will make a deal with publishers. They want to stay viable for as long as possible, and that seem to be the most profitable way of doing so.

Jaffe may be coming off as "whining" but he is making a very valid business point.

But all of this underscores the bigger problem; $60 for a video game. If these publishers really want to reach a mass audience a $60 price tag is not going to do it. It is one of the reasons I don't think we'll ever see a game sell like GTA:SA did. Because games are too damn expensive.

morganfell5772d ago

Go listen to Jaffe's Youtube post, he sounds like a loon. You can't help the customer and be pro customer and stab them in the back at the same time.

As I posted at Youtube:

I have never ever traded a great game. I have never ever traded even a good game. But piece of crap games I have taken back the very day I bought them. Nothing is better security against used games than a great game.

BTW Dave, if Gamestop has to cut you in then the price of a used game the customer would have to pay the same as a new game. Win win for you, lose lose for the customer. I am tired of paying $59 for a 5 hour piece of crap.

And grow up, no one is playing games to sell them.

morganfell5772d ago (Edited 5772d ago )

Jaffe is perfectly stupid if he believes you can muscle Gamestop. The publisher is going to have to be satisfied with their cut.

Currently most digital downloads cost the same as a retail copy. Does he think they can keep charging the same for games if they crush Gamestop and anyone else that resells games by going all digital? How much is a customer going to want to pay if they know they are stuck with a piece of crap? How many people will jump on a game without a better chance to try it out? And by try it out I mean try it out only to realize what an utter piece of trash a game happens to be.

Ergo (used correctly here) they would have to charge less for a game that took the same amount of sweat and money to produce the physical media version. Who are they going to whine to then? "The ISPs should pay us money!"

Fact is they will have to exert more money and sweat to justify the purchase of an untradeable game.

How about a prenuptial style agreement on games Dave? I have to get rid of your title due to irreconcilable differences then you get nothing.

Jaffe says gamers should be able to sell games. Where Dave? I get it. Only sell to a location that gives you a cut back. You kill Gamestop, then who is next? As someone already noted, who is next? Ebay?

Here is the ugly truth to which developer Dave is blind. Publishers need Gamestop. If Gamestop disappeared tomorrow they would be in a hurt locker. Suck it up and be happy eating with the devil you know.

Poopface the 2nd5772d ago

if I buy a game Its my choice to sell it if I want. I dont like gamestop but I have a right to sell anything that Is mine. I could sell my used socks if someone would buy them. Most good games sell good enough, and if they dont getting a cut from used games wont help enough.

sunil5772d ago

So... if publishers decide to drop game prices if they get a piece of the used game cake then I am all for it...

But we all know thats not going to happen...

Oner5772d ago (Edited 5772d ago )

This is one of those situations where it is hard to "choose" a side because there are so many different points of which have validity and some which are based off stupidity.

All **I** can say is that while I definitely believe that once I buy something IT IS MINE to do with as I so damned pleased, no matter who the F says what about what. PERIOD. If I want to mod the case of a 360 to get better air flow to get it working, I WILL DO IT. If I want to mod my PSP to play emu's because there aren't any titles I feel are worth playing, I WILL DO SO. On the same token if I am disappointed with or am done with an old title/console etc. and I want to sell/trade/destroy it I WILL DO IT. It is in MY possession after I paid MY cash for it. AGAIN It is mine to do as I please with it no matter if even the government says you "aren't" supposed to do "X" to it.

BUT as far a Gamestop goes. SCREW THEM. They pay someone who sell/trades stuff absolute pennies on the dollar for (most) items that inherently have a higher value than what THEY denote. So that is where I agree with Jaffe that the model is flawed but NOT to put money back in devs pockets OR in Gamestops as well because to charge only $5 LESS than a brand new $60 game that you paid MAYBE $15 (if that) is down right robbery and definitely NOT a deal for the customer you "supposedly" serve.

Lastly as far as Digital Distribution goes and it taking over in 5 years...Nope. No way. No how. Ain't gonna happen in even 10-15 years. For quite a few reasons.

1) Penetration to rural areas
2) Old infrastructure in MOST places that can't handle faster speeds and are too costly to upgrade
3) The cost of access being too costly to the masses
4) People want physical items. Always have. Always will.

Now #4 is not a definitive for EVERYTHING but you ask anyone and they will agree they would rather OWN something that they BOUGHT and WORKED for to SHOW something tangible/display/collect etc.

So while I do see & understand where Jaffe is coming from or trying to explain it is truly just a guise of "it's in the customers best interest" when it is not. It's in HIS (devs) best interest. And the best thing devs can do to protect themselves in this situation & FOR ALL, is to make quality games that people WON'T want to sell/get rid of WHILE making regular/consistent/interesting downloadable FREE & FAIR priced content for the customers of which they are trying to keep.

That way you can make additional money and when the owner sells it another person can continue the same pattern and they can still make money off the so called "loss" of the used game sale. Everyone is Happy.

Lightsaber5772d ago

Wow after the total disrespect jaffe show for his fans and the his customers I lost all respect for this guy. I think I just buy God of war 3 use of ebay so he cant have a dime of my money then I'll resell it

gamesR4fun5772d ago (Edited 5772d ago )

i cant believe anyone would argue that to say that once you bought something you still owe me if you sell it... its jus nuts.

Look Jaff i dont know u but you gotta b smarter than that. Just put out more kick ass dlc for your games that way anyone who buys the game used will want to pay for the added content. Just make it attractive enough that no one wants to pass it up. You know like a whole new chapter on GOW3 or new challenge/ game modes. Price it right add some real value n ya you'll make money.

Lifendz5772d ago

They got their money off the initial sale, no? Maybe if a brand new game didn't cost so much people wouldn't sell as many games. And there are other situations where buying a used game over new makes sense.

For example, I recently purchased Fallout 3 used off Ebay.I refused to buy it new because the PS3 version was buggy as all heck and lacked trohies. It made no sense to pay 59.99 for the game new when the game is almost a year old. If the dev had made a game that wasn't a bug haven at launch perhaps I would have got it.

likedamaster5772d ago

Is this what working for Sony/PS3 does to you?

Amplitude5772d ago

I agree and disagree for different reasons.

[Rant]
I think Digital Distribution sucks hardcore, and everything besides small games should be released ON A DISC. I buy all my music on CDs, and only buy singles and music videos off of iTunes. I buy all my PS3 games (Warhawk, Socom, Gran Turismo, Burnout) on discs rather than digital, but still buy games like Super Sonic Acrobatic Rocket-Powered Battle-Cars off PSN because, quite frankly, that's a game that just doesn't need a disc. I also buy all my movies on blu-ray, unless of corse it isn't on bluray - in which case i'll rent it off of iTunes.

Catching my drift here? CDs are encoded at a MUCH higher bitrate than iTunes crap. Disc-based PS3 games are better because you get the disc, and sometimes extra content (Socom extras, Warhawk extras). Movies on blu-ray are in 1080p with PCM/DTS-HD audio, wheras iTunes movies arre in compressed 720p with lossy Dolby Digital audio.

Disc-based content will be here forever, and so will Digital Downloads. Now, as for trading in games to gamestop or EB without giving any cut to the developers? Well that i DON'T agree with. When selling a used car, there is a disadvantage - that car has miles put on it and will not last as long as it did when it was new. It's practically a completely different product than the car purchased from the retailer.
A game however, is the same game in 30 years. Buying a used game or a new game is the exact same thing. There is NO DIFFERENCE to the consumer, so why would the consumer buy a game new? Well they wouldn't. This = a loss in profits for the developers. Profits that they deserve.

[/Rant]

callahan095772d ago (Edited 5772d ago )

At the start of their discussion the first thing that guy does is criticize his game and tell him if it had come out digital distribution, he'd never have bought it. I'd tell that guy to eff off as well, quite honestly. Because it's about the game and the fun, not the goddamn ability to buy the game, play it, and resell it. If you only have one method of buying and playing a brilliant game, then you should do that, and not ignore the game just because you can't resell it after you played it. I would have taken his comment as just as much of an insult as Jaffe did, quite frankly. Also, the guy makes some pretty stupid points, like shutting out GameStop would eliminate the possibility for consumers to resell their games. You can sell your games at Amazon, on Ebay, you can trade them on sites like Goozex, etc. I don't know if I agree with Jaffe or not about whether GameStop should have to cut in developers/publishers on their used game sales (in fact, I probably disagree with it), and I definitely don't agree with all-digital distribution (I love having my collection on the shelf). But that other dude was being an unnecessary a**hole just to dispute Jaffe's opinion. He's a developer and I can see why he would want to get as much reward as possible for his games, and I'm not about to go be a jerk to him over his opinion, ya know?

vhero5772d ago

Sorry but if games weren't so expensive to begin with the used trade would be practically non existent. I mean sure you could argue they gotta pay the wages of the developers but hell they set them bloody wages not the buyers! I was buying games at £2 each as a kid now there £50 the difference is silly. Devs put this problem on themselves and have no right to moan about it.

callahan095772d ago

vhero,

I dunno what you're talking about. When I was a kid, I had an NES, and my parents were buying me games at prices between 40 and 80 USDollars. That's more than the price range of games these days, which can be as low as 3 bucks for downloadable titles, or 5 dollars, 8 dollars, 10, 15, 20 dollars, there's 30 dollar titles, 40 dollar titles, 50 dollar titles, and 60 dollar titles. All sorts of games in all ranges of quality, for all sorts of different price points. And nothing nearly as expensive as the most expensive NES games were. And those NES prices are NOT inflation-adjusted. In today's dollars, those games were MUCH more expensive than today's games. SNES games were between 60 and 80 in 1990s dollars. N64 games were about 60 to 80 as well. This generation is actually good in terms of game affordability, particularly when you consider downloadable offerings. Games like Fat Princess and Shadow Complex would have been full-priced games in prior generations, but you can get them for 15 dollars today.

I dunno where you were getting games for £2, because I've never seen games in that price range except for today's absolute cheapest downloadable games, and maybe some extremely common used games from long-gone generations, like copies of the original Super Mario Bros. for NES can be found for very low prices like that. But certainly not back in the day, when they were new, they were NOT that cheap.

Zeevious5772d ago (Edited 5772d ago )

Not consumer interest, not being fair...not anything but greed.

Jaffe may make good games but the arguments simply don't hold up.

When was the last time you sold ANYTHING you own and even considered giving more money back to the manufacturer from that sale?

Used Car...TV...Table...DVD's...Lem onade?
(You owe Koolaid & the Dixie Crystal Sugar people...PAY UP!)

Developers already have the profit off sale of the item, new...now they want MORE from it because you own it...you sold it...someone else bought it?

NOTHING...absolutely NOTHING works that way because consumers have the right to sell their possessions.

What Jaffe & others like him are insisting on is a complete change in the inherent value of consumer purchases & property.

Essentially LICENSING physical items to you...amounting to nothing more than a rental...NOT ownership, and making sure they get a cut...then another cut...and if it's sold again...Yet another cut!

POINT : Grand Theft Auto IV
I bought into the hype & found the game more Grand Theft Boring than anything else.
It was NOT an open world sandbox game at all...but a VERY linear storyline with a playground attached.
It had far, far, far less character interactivity than an older game, Oblivion, where you could talk to ANYONE, listen in on conversations, actually watch people go about their lives through Morning Noon & Night...Go inside ANY building & perception of you, good-or-bad changed based on your actions.
The people on the streets weren't just non-interactive background window dressing but part of quests, side-quests, fun, rumors, unexpected personalities & just plain immersive adventure.

I GAVE GTA-IV away to a friend -- Do I owe Rockstar extra money for that...because their game was a step backwards...wasn't really a sandbox game at all & I didn't care enough to keep it?

By YOUR model, Jaffe I do...
You should be embarrassed by your clearly outspoken greed.

Thanks for the great games, but in this case your absolutely right -- You Need To Shut The -F- Up!
.

darx5772d ago (Edited 5772d ago )

I'll continue to buy used, thank you very much!

spooky2055772d ago

please stop already with the car analogies. it isnt the same. i work at a dealership for over 5 years now. you see when you go to the dealer the dealer has priority on selling you brand new vehicles. The dealer wants to keep good relations with the manuafacturer to ensure future business together. if a dealer diverts you to a used vehicle other than a new one its usually because you are a high risk and they also dont want to ruin their relationship with the finance company. The dealership tends to both the manuafacturer and the finance company so everyone makes profit keeps up future relations. not gamestop. they make their employees push used video game sales on you for almost retail price thus ruining relationships with devs. they even go as far as to off you 10 bucks on a game you payed 60 bucks for and even then they want to give you store credit no cash and ruin relationships with customers alike. Gamestops future is indeed counted due to their crap business policies.

vhero5772d ago

@callahan09 we aint all 13 on here ya know? My first system was a spectrum 48k mate and games I remember the 99p range on that system and the most expensive games were £7. So next time you want to write 2 whole paragraphs on absolute trash get your facts straight.

GameGambits5772d ago

THIS JUST IN FOR BIG GAMING NEWS!

David Jaffe took a poop that was 40 kuriks!

In other recent news...

Cliffy B was spotted eating food and drinking water!

Tune in later for Miyamoto walking and Kojima breathing.

callahan095771d ago

@ vhero,

I'm not 13 years old, "mate." I'm 25. I've been gaming over 20 years. Maybe there were cheaper games back then, but complaining about the price of games today is a bit ludicrous considering all the information I posted. Games have been more expensive in the past, even MORE so if you consider inflation. Games have been SIGNIFICANTLY more expensive than the prices you're quoting for the better part of 25 years now. So those prices you quote are totally irrelevant. You can't even compare the development cost of games back then to games today. Games today cost an insane amount to produce, and YES, it is TOTALLY RELEVANT that there are pricing structures these days that make cheaper-to-produce games CHEAPER-TO-BUY. There are plenty of 3 dollar games out there these days. But the more expensive to produce games cost more to purchase, and rightly so. So I feel that my original response to you is completely relevant and legitimate.

The Lazy One5771d ago

Good post. A lot of people overlook the fact that it is a better option for publishers. Regardless of whether they care about the consumer or not, they're still going to try to make the most money possible, and used game sales hurt their profits.

It's in gamestops best interest to help publishers if they want to keep them from switching their distribution method.

If you think about it, the less money publisher's make, the more games will have to cost to make up the production cost. I'd much rather pay $45 for a new title and a smaller used game market than pay $60 for new games and $50 for used titles.

+ Show (27) more repliesLast reply 5771d ago
IdleLeeSiuLung5773d ago (Edited 5773d ago )

GameStop is making a killing of used video games and essentially created a large secondary market that bypass publishers/developers (the very people that create the product). However, this is no different than used DVD or music sales.

I see Jaffe's argument pretty reasonable although both have an attitude that does not promote discussion.

a) Publishers/developers can bypass retailers completely, but that would also affect hardware and accessory sales. Meaning, retailers might not want to promote products that does NOT bring recurring sales (PSP Go?) and especially the low profit ones (consoles).

b) Publishers/developers have essentially created the used game market themselves by creating so little profit for the retailer that in some cases it isn't even worth the hassle. Games sales should be like books were you can send back old stock any time instead of having the retailer eat the cost and clearance out the games. I actually wonder why retailers can make money with this business model and the ones that are successful (GameStop/GameCrazy) tends to order very few titles of questionable games and many of popular ones. I frequently find Gamestop (not that I shop there frequently) out of games and almost always find them cheaper in other stores plenty abound....

It is just a matter of time before we go all digital. I guessing another 10 years, because the music industry has already laid the groundwork. Digital downloads are just more acceptable now.

Sarick5772d ago (Edited 5772d ago )

They might start the same thing EA is planning with Dragon Age. You buy a game and it has a one time code that unlocks content.

When the customer buys a used game they can get it for lower price but it won't have this content unlocked. Basically they add licensed content on the disc so if a game is sold used the only way to unlock it legally is to purchase that used content.

You know what else is going on. If you look Gamestop has been making special deals like this when you pre-order you get special limited content such as special in game items or dl content privileges only available to customers who buy from Gamestop..

Microsoft and Sony have been doing it with download add-on content. To the users it's transparent most of the time. As a developer they're still making money off used games this way because even used games require the owners to pay for add-on content.

Jaffy, is going about it all wrong trying to tell the customer he owns the game and should get a share. The truth is that if his game stands the test of time even the used or traded games can continue to give him money. Unfortunately, being narrow minded seems to be the trend these days. Jaffy, if you can't earn money on used games it's a simple fix. Sale content that earns money for both new and used. Resales won't be an issue if the content is worth it.

Look at Little Big Planet and Home. They are practically giving away LBP and it's making a fortune off download content. Millions of free levels and still turning a profit. Home, totally free yet still making a fortune for Sony.

#1 If you want money for new sales keep the new software copies from going totally out of production. Stop complaining about used sales the real market is in the add-on content.

#2 Keep them interesting by having content updates that keep customers buying content for used games. This way games continue to generate profit without interfering with the used sales or customers rights to own or resale their physical media.

Saaking5773d ago

Digital Distribution is a long ways off (Many,many years). People who actually "trade-in" games at Gamestop are simply stupid. Gamestop rips people off and damages the gaming industry. They should be put down.

XxBarretxX5772d ago

i knew before ll of you (because i follow djaffe on twitter) but everything he said does make sense

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